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- Fix: attacking squadmates called OPINIONEVENT_CIV_ATTACKER in addition to OPINIONEVENT_FRIENDLYFIRE dynmic opinion event.
- If a dynmic opinion event's opinion moifier is set to 0, this event is not used, thereby allowing to turn specific events off. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7919 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1112,6 +1112,10 @@ void AddOpinionEvent( UINT8 usProfileA, UINT8 usProfileB, UINT8 usEvent, BOOLEAN
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if ( usEvent >= OPINIONEVENT_MAX )
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return;
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// don't use event if opinion modifier is off (thereby providing an easy way to turn off parts of this feature)
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if ( !gDynamicOpinionEvent[usEvent].sOpinionModifier )
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return;
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// we don't want any events for people not on our team or vehicles
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SOLDIERTYPE* pSoldier = FindSoldierByProfileID( usProfileA, TRUE );
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if ( !pSoldier || pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE )
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