- Fix: attacking squadmates called OPINIONEVENT_CIV_ATTACKER in addition to OPINIONEVENT_FRIENDLYFIRE dynmic opinion event.

- If a dynmic opinion event's opinion moifier is set to 0, this event is not used, thereby allowing to turn specific events off.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7919 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-07-15 18:51:08 +00:00
parent 56072fdd0f
commit b7f212b51b
4 changed files with 8 additions and 4 deletions
+1 -1
View File
@@ -9765,7 +9765,7 @@ UINT8 SOLDIERTYPE::SoldierTakeDamage( INT8 bHeight, INT16 sLifeDeduct, INT16 sBr
// if this is a civilian, other mercs can complain about mercs shooting innocents
// Flugente: dynamic opinions: if this guy is not hostile towards us, then some mercs will complain about killing civilians
if ( this->aiData.bNeutral || this->bSide == MercPtrs[ubAttacker]->bSide )
if ( (this->bTeam != OUR_TEAM) && (this->aiData.bNeutral || this->bSide == MercPtrs[ubAttacker]->bSide) )
{
// not for killing animals though...
if ( this->ubBodyType != CROW && this->ubBodyType != COW )