Reduce code duplication (#233)

* Use ConvertGridNoToCenterCellXY instead of CenterX & CenterY

* Add direction utility function

We have a lot of places in the code that calculate direction based on center cell coordinates, but lack a utility function for it similar to other direction methods.

* Use utility function for calculating direction

* Use ConvertGridNoToCenterCellXY

* Use utility function for direction

* Use ConvertGridNoToCenterCellXY instead of CenterX & CenterY

* Use ConvertGridNoToCenterCellXY instead of CenterX & CenterY

* Remove CenterX & CenterY functions

Use ConvertGridNoToCenterCellXY instead

* Remove CenterX & CenterY calls from UB configuration

* Address review feedback

* Remove duplicate function

ConvertGridNoToCenterCellXY and ConvertMapPosToWorldTileCenter do the exact same thing

* Use PythSpacesAway instead of GetRangeFromGridNoDiff

Both functions calculate the same thing

* Remove GetRangeFromGridNoDiff

* Remove calls to abs()

The values end up being squared anyways making these unnecessary
This commit is contained in:
Asdow
2023-10-07 15:14:15 +03:00
committed by GitHub
parent b68f206969
commit b8a870df02
37 changed files with 389 additions and 382 deletions
+2 -2
View File
@@ -4773,8 +4773,8 @@ void DoneFadeOutAdjacentSector( )
curr->pSoldier->ubWaitActionToDo = 1;
// OK, here we have been given a position, a gridno has been given to use as well....
sOldGridNo = curr->pSoldier->sGridNo;
sWorldX = CenterX( sGridNo );
sWorldY = CenterY( sGridNo );
ConvertGridNoToCenterCellXY(sGridNo, &sWorldX, &sWorldY);
curr->pSoldier->EVENT_SetSoldierPosition( sWorldX, sWorldY );
if ( sGridNo != sOldGridNo )
{