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- Fix: When targetting a tank, mercs always aim for the 'head'. This results in misses if one changes the tank's JSD to a lower silhouette.
- Fix: crash during loading of a game, as a tanks animation required sounds which were missing due to vehicle list not yet bein initialised - Fix: soldier's damaged by a blast always receive at least 1 damage, even if damage calculation results in 0 - If vehicles destroy a wall, this can now bring down a building's roof git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8112 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1843,7 +1843,7 @@ BOOLEAN DamageSoldierFromBlast( UINT8 ubPerson, UINT8 ubOwner, INT32 sBombGridNo
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}
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}
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sNewWoundAmt = max(1, sNewWoundAmt);
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sNewWoundAmt = max(0, sNewWoundAmt);
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}
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//////////////////////////////////////////////////////////////////////////////////////
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