- Fix: When targetting a tank, mercs always aim for the 'head'. This results in misses if one changes the tank's JSD to a lower silhouette.

- Fix: crash during loading of a game, as a tanks animation required sounds which were missing due to vehicle list not yet bein initialised
- Fix: soldier's damaged by a blast always receive at least 1 damage, even if damage calculation results in 0
- If vehicles destroy a wall, this can now bring down a building's roof

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8112 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-17 21:45:10 +00:00
parent 23d4051473
commit b8c0036396
5 changed files with 28 additions and 6 deletions
+1 -1
View File
@@ -1843,7 +1843,7 @@ BOOLEAN DamageSoldierFromBlast( UINT8 ubPerson, UINT8 ubOwner, INT32 sBombGridNo
}
}
sNewWoundAmt = max(1, sNewWoundAmt);
sNewWoundAmt = max(0, sNewWoundAmt);
}
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