From b95d00181259a734aa363177d58cf054533c69c4 Mon Sep 17 00:00:00 2001 From: Flugente Date: Wed, 18 Jul 2012 19:32:49 +0000 Subject: [PATCH] - Bugfix: message said drugs were 'drunk' when they had to be 'taken' git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5405 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Drugs And Alcohol.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Drugs And Alcohol.cpp b/Tactical/Drugs And Alcohol.cpp index df0ae704e..ea25565c5 100644 --- a/Tactical/Drugs And Alcohol.cpp +++ b/Tactical/Drugs And Alcohol.cpp @@ -227,7 +227,7 @@ BOOLEAN ApplyDrugs( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObject ) } } - if ( (ubDrugType & DRUG_TYPE_ALCOHOL) != 0 ) + if ( (ubDrugType & DRUG_ALCOHOL) != 0 ) { ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_DRANK_SOME ], pSoldier->name, ShortItemNames[ usItem ] ); }