Convert to SoldierID

This commit is contained in:
Asdow
2024-11-17 20:52:12 +02:00
parent f50bdf99cc
commit b9641d4c90
3 changed files with 29 additions and 34 deletions
+3 -6
View File
@@ -1254,13 +1254,10 @@ void FreeUpNPCFromPendingAction( SOLDIERTYPE *pSoldier )
}
}
void FreeUpNPCFromAttacking(UINT16 ubID)
void FreeUpNPCFromAttacking(SoldierID ubID)
{
SOLDIERTYPE *pSoldier;
pSoldier = MercPtrs[ubID];
ActionDone(pSoldier);
pSoldier->pathing.bNeedToLook = TRUE;
ActionDone(ubID);
ubID->pathing.bNeedToLook = TRUE;
}
void FreeUpNPCFromLoweringGun( SOLDIERTYPE *pSoldier )
+1 -1
View File
@@ -220,7 +220,7 @@ BOOLEAN FindRoofClimbingPoints( SOLDIERTYPE * pSoldier, INT16 sDesiredSpot );
INT32 FindSpotMaxDistFromOpponents(SOLDIERTYPE *pSoldier);
INT32 FindSweetCoverSpot(SOLDIERTYPE *pSoldier);
void FreeUpNPCFromAttacking(UINT16 ubID);
void FreeUpNPCFromAttacking(SoldierID ubID);
void FreeUpNPCFromPendingAction( SOLDIERTYPE * pSoldier );
void FreeUpNPCFromTurning(SOLDIERTYPE *pSoldier, INT8 bLook);
void FreeUpNPCFromStanceChange(SOLDIERTYPE *pSoldier );