Convert gusSelectedSoldier to SoldierID

This commit is contained in:
Asdow
2024-11-15 19:06:34 +02:00
parent e9c8124dc2
commit b98732daa7
30 changed files with 270 additions and 289 deletions
+1 -1
View File
@@ -364,7 +364,7 @@ UINT8 HandleActivatedTargetCursor( SOLDIERTYPE *pSoldier, INT32 usMapPos, BOOLEA
// If we are in realtime, follow!
if ( ( !( gTacticalStatus.uiFlags & INCOMBAT ) ) )
{
if ( ( gAnimControl[ MercPtrs[ gusSelectedSoldier ]->usAnimState ].uiFlags & ANIM_STATIONARY ) )
if ( ( gAnimControl[ gusSelectedSoldier->usAnimState ].uiFlags & ANIM_STATIONARY ) )
{
if ( gUITargetShotWaiting )
{