- bugfix: Wrong chance to hit calculation on RPG rocket launchers

- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-22 21:10:48 +00:00
parent 67663339a3
commit ba83608c40
19 changed files with 95 additions and 48 deletions
+3 -5
View File
@@ -402,11 +402,9 @@ void DrawMouseTooltip()
extern void DisplayTooltipString( STR16 pStringA, INT16 sX, INT16 sY );
extern void j_log(PTR,...);
// if (!gGameExternalOptions.gfAllowSoldierToolTips) return;
iX = mouseTT.iX;iY = mouseTT.iY;
iW = (INT32)GetWidthOfString( mouseTT.FastHelpText ) + 10;
iH = (INT32)( GetNumberOfLinesInHeight( mouseTT.FastHelpText ) * (GetFontHeight(FONT10ARIAL)+1) + 8 );
iX = mouseTT.iX;iY = mouseTT.iY;
iW = (INT32)GetWidthOfString( mouseTT.FastHelpText ) + 10;
iH = (INT32)( GetNumberOfLinesInHeight( mouseTT.FastHelpText ) * (GetFontHeight(FONT10ARIAL)+1) + 8 );
if(1)//draw at cursor
{