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- bugfix: Wrong chance to hit calculation on RPG rocket launchers
- bugfix: CTD in German version when using auto fire (-> missing German language strings) - updated German and English language files git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -402,11 +402,9 @@ void DrawMouseTooltip()
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extern void DisplayTooltipString( STR16 pStringA, INT16 sX, INT16 sY );
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extern void j_log(PTR,...);
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// if (!gGameExternalOptions.gfAllowSoldierToolTips) return;
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iX = mouseTT.iX;iY = mouseTT.iY;
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iW = (INT32)GetWidthOfString( mouseTT.FastHelpText ) + 10;
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iH = (INT32)( GetNumberOfLinesInHeight( mouseTT.FastHelpText ) * (GetFontHeight(FONT10ARIAL)+1) + 8 );
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iX = mouseTT.iX;iY = mouseTT.iY;
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iW = (INT32)GetWidthOfString( mouseTT.FastHelpText ) + 10;
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iH = (INT32)( GetNumberOfLinesInHeight( mouseTT.FastHelpText ) * (GetFontHeight(FONT10ARIAL)+1) + 8 );
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if(1)//draw at cursor
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{
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