diff --git a/Tactical/Weapons.cpp b/Tactical/Weapons.cpp index cb2ca2ef..e72c8a36 100644 --- a/Tactical/Weapons.cpp +++ b/Tactical/Weapons.cpp @@ -5016,7 +5016,6 @@ UINT32 CalcNewChanceToHitGun(SOLDIERTYPE *pSoldier, INT32 sGridNo, INT16 ubAimTi if ( sDistVisNoScope ) scopeRangeMod = (float)sDistVis / (float)sDistVisNoScope; // percentage DistVis has been enhanced due to an attached scope - iSightRange = 0; if ( scopeRangeMod ) iSightRange = (INT32)(iSightRange / scopeRangeMod);