diff --git a/Ja2/Ja25Update.cpp b/Ja2/Ja25Update.cpp index a038c64e..14cd2d68 100644 --- a/Ja2/Ja25Update.cpp +++ b/Ja2/Ja25Update.cpp @@ -1,72 +1,11 @@ -#include "builddefines.h" -#include -#include -#include -#include "Render Fun.h" -#include "stdlib.h" -#include "DEBUG.H" -#include "MemMan.h" -#include "Overhead Types.h" -//#include "Soldier Control.h" -#include "Animation Cache.h" -#include "Animation Data.h" -#include "Animation Control.h" -#include -#include "PATHAI.H" -#include "random.h" -#include "Isometric Utils.h" -#include "renderworld.h" -#include "video.h" -#include "Weapons.h" -#include "vobject_blitters.h" -#include "Handle UI.h" -#include "Event Pump.h" -#include "ai.h" -#include "Interface.h" -#include "lighting.h" -#include "faces.h" -#include "Soldier Profile.h" -#include "Soldier macros.h" -#include "english.h" -#include "Squads.h" - +#include #ifdef NETWORKED #include "Networking.h" #include "NetworkEvent.h" #endif -#include "Items.h" -#include "soundman.h" -#include "Utilities.h" -#include "strategic.h" -#include "soldier tile.h" -#include "Smell.h" -#include "Keys.h" -#include "Dialogue Control.h" -#include "Soldier Functions.h" -#include "Exit Grids.h" -#include "Quests.h" -#include "message.h" -#include "SkillCheck.h" -#include "interface Dialogue.h" -#include "GameSettings.h" -#include "ShopKeeper Interface.h" -#include "Vehicles.h" -#include "strategicmap.h" -#include "Morale.h" -#include "Drugs And Alcohol.h" -#include "SkillCheck.h" -#include "Map Information.h" -#include "Buildings.h" -#include "Text.h" -#include "Campaign Types.h" -#include "Strategic Status.h" -#include "Civ Quotes.h" -#include "Debug Control.h" #ifdef JA2UB -#include "Ja25_Tactical.h" -#include "Ja25 Strategic Ai.h" INT16 JA2_5_START_SECTOR_X; INT16 JA2_5_START_SECTOR_Y;