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- bug fix: Win 98 CTD
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@381 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1221,6 +1221,9 @@ STRUCTURE * FindStructure( INT16 sGridNo, UINT32 fFlags )
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{ // finds a structure that matches any of the given flags
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{ // finds a structure that matches any of the given flags
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STRUCTURE * pCurrent;
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STRUCTURE * pCurrent;
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if( sGridNo > WORLD_MAX-1 )
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return( NULL );
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pCurrent = gpWorldLevelData[sGridNo].pStructureHead;
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pCurrent = gpWorldLevelData[sGridNo].pStructureHead;
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while (pCurrent != NULL)
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while (pCurrent != NULL)
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{
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{
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