From bc412304e52cf50753594a46318cfde84ecfa6f5 Mon Sep 17 00:00:00 2001 From: MaddMugsy Date: Tue, 25 Jul 2006 19:50:22 +0000 Subject: [PATCH] -un-nerfed semi-auto sniper rifles git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@370 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Items.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Tactical/Items.cpp b/Tactical/Items.cpp index 26642235..bdce1399 100644 --- a/Tactical/Items.cpp +++ b/Tactical/Items.cpp @@ -7169,8 +7169,7 @@ UINT8 AllowedAimingLevels(SOLDIERTYPE * pSoldier) aimLevels += 2; } - //Madd: nerfing semi-auto sniper rifles and forcing players to use bolt action sniper rifles for the extra aiming APs - if ( iScopeBonus >= ( (float)gGameExternalOptions.ubStraightSightRange * 0.6) && Weapon[obj.usItem].APsToReloadManually > 0 ) // >= 60% of sight range (~9 tiles by default) + if ( iScopeBonus >= ( (float)gGameExternalOptions.ubStraightSightRange * 0.6) ) // >= 60% of sight range (~9 tiles by default) { aimLevels += 2; }