Bugfix: Lua shutdown (possible NULL reference)

Russian, French and Polish texts update
Fonts update (for future Italian version)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2463 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-12-29 14:08:35 +00:00
parent 0e7ecd727c
commit bc7014a079
13 changed files with 363 additions and 303 deletions
+5 -5
View File
@@ -189,22 +189,22 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
strcat(fileName, RUSSIAN_PREFIX); // add Russian. prefix to filename
#endif
#ifdef DUTCH
strcat(fileName, DUTCH_PREFIX); // add Polish. prefix to filename
strcat(fileName, DUTCH_PREFIX); // add Dutch. prefix to filename
#endif
#ifdef POLISH
strcat(fileName, POLISH_PREFIX); // add Polish. prefix to filename
#endif
#ifdef FRENCH
strcat(fileName, FRENCH_PREFIX); // add Polish. prefix to filename
strcat(fileName, FRENCH_PREFIX); // add French. prefix to filename
#endif
#ifdef ITALIAN
strcat(fileName, ITALIAN_PREFIX); // add Polish. prefix to filename
strcat(fileName, ITALIAN_PREFIX); // add Italian. prefix to filename
#endif
#ifdef TAIWANESE
strcat(fileName, TAIWANESE_PREFIX); // add Polish. prefix to filename
strcat(fileName, TAIWANESE_PREFIX); // add Taiwanese. prefix to filename
#endif
#ifdef CHINESE
strcat(fileName, CHINESE_PREFIX); // add Polish. prefix to filename
strcat(fileName, CHINESE_PREFIX); // add Chinese. prefix to filename
#endif
strcat(fileName, AMMOFILENAME);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));