diff --git a/TacticalAI/Attacks.cpp b/TacticalAI/Attacks.cpp index 6239acdd..de76b999 100644 --- a/TacticalAI/Attacks.cpp +++ b/TacticalAI/Attacks.cpp @@ -1403,7 +1403,7 @@ void CalcBestThrow(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestThrow) if ( PythSpacesAway( pSoldier->sGridNo, sGridNo ) > iTossRange ) { // can't throw there! - return; + continue; } // if considering a gas/smoke grenade, check to see if there is such stuff already there!