From bd5138315b106c7b5fab01a139c0c2c974430ea6 Mon Sep 17 00:00:00 2001 From: lalien Date: Wed, 31 May 2006 21:39:26 +0000 Subject: [PATCH] - fixed strings for Auto Resolve - leadership increase when commanding militia git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@148 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameVersion.cpp | 2 +- JA2.vcproj | 4 ++-- Strategic/Auto Resolve.cpp | 6 ++++++ Tactical/Militia Control.cpp | 12 ++++++++++++ 4 files changed, 21 insertions(+), 3 deletions(-) diff --git a/GameVersion.cpp b/GameVersion.cpp index 694696d12..98b629d15 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.147" }; + INT16 zVersionLabel[256] = { L"Release v1.13.148" }; #endif diff --git a/JA2.vcproj b/JA2.vcproj index e40996bf2..76f3b7123 100644 --- a/JA2.vcproj +++ b/JA2.vcproj @@ -43,7 +43,7 @@ sCenterStartX + 70 - StringPixLength( str, FONT10ARIALBOLD )/2; diff --git a/Tactical/Militia Control.cpp b/Tactical/Militia Control.cpp index 825288e56..19f3daf4a 100644 --- a/Tactical/Militia Control.cpp +++ b/Tactical/Militia Control.cpp @@ -1184,6 +1184,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1209,6 +1210,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1255,6 +1257,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1303,6 +1306,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1329,6 +1333,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1369,6 +1374,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1402,6 +1408,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1433,6 +1440,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1495,6 +1503,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1548,6 +1557,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1582,6 +1592,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu @@ -1656,6 +1667,7 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason ) if ( GetSoldier( &pSoldier, gusSelectedSoldier ) ) { DeductPoints( pSoldier, AP_TALK, 0 ); + StatChange( pSoldier, LDRAMT, 1, FALSE ); } // stop showing menu