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Fix: use xml vehicle names
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6085 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4715,7 +4715,7 @@ void ReportVehicleOutOfGas( INT32 iVehicleID, UINT8 ubSectorX, UINT8 ubSectorY )
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CHAR16 str[255];
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CHAR16 str[255];
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//Report that the vehicle that just arrived is out of gas.
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//Report that the vehicle that just arrived is out of gas.
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swprintf( str, gzLateLocalizedString[ 5 ],
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swprintf( str, gzLateLocalizedString[ 5 ],
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pVehicleStrings[ pVehicleList[ iVehicleID ].ubVehicleType ],
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gNewVehicle[ pVehicleList[ iVehicleID ].ubVehicleType ].NewVehicleStrings,
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ubSectorY + 'A' - 1, ubSectorX );
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ubSectorY + 'A' - 1, ubSectorX );
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DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, NULL );
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DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, NULL );
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}
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}
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