- Fix: UB cannot be compiled

- Fixed a few compiler warnings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-04-24 19:59:25 +00:00
parent 38814f5ee3
commit bd59b2fcba
16 changed files with 31 additions and 45 deletions
+1 -1
View File
@@ -51,6 +51,6 @@ extern BOOLEAN gfShowExitGrids;//dnl ch86 190214
// Finds closest ExitGrid of same type as is at gridno, within a radius. Checks
// valid paths, destinations, etc.
INT32 FindGridNoFromSweetSpotCloseToExitGrid( SOLDIERTYPE *pSoldier, INT32 sSweetGridNo, INT8 ubRadius, UINT8 *pubDirection );
INT32 FindClosestExitGrid( SOLDIERTYPE *pSoldier, INT32 sSrcGridNo, INT8 ubRadius );
INT32 FindClosestExitGrid( SOLDIERTYPE *pSoldier, INT32 sSrcGridNo, INT16 ubRadius );
#endif