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- Fix: UB cannot be compiled
- Fixed a few compiler warnings git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -51,6 +51,6 @@ extern BOOLEAN gfShowExitGrids;//dnl ch86 190214
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// Finds closest ExitGrid of same type as is at gridno, within a radius. Checks
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// valid paths, destinations, etc.
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INT32 FindGridNoFromSweetSpotCloseToExitGrid( SOLDIERTYPE *pSoldier, INT32 sSweetGridNo, INT8 ubRadius, UINT8 *pubDirection );
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INT32 FindClosestExitGrid( SOLDIERTYPE *pSoldier, INT32 sSrcGridNo, INT8 ubRadius );
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INT32 FindClosestExitGrid( SOLDIERTYPE *pSoldier, INT32 sSrcGridNo, INT16 ubRadius );
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#endif
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