- enabled town names in cities.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-10-09 18:52:11 +00:00
parent 94e4f56768
commit bd7e2c5b8f
11 changed files with 28 additions and 11 deletions
+14
View File
@@ -358,6 +358,7 @@ typedef enum
CITYTABLE_ELEMENT_CITYLIST,
CITYTABLE_ELEMENT_CITY,
CITYTABLE_ELEMENT_INDEX,
CITYTABLE_ELEMENT_NAME,
CITYTABLE_ELEMENT_BASESECTOR,
CITYTABLE_ELEMENT_BASESECTOR_X,
CITYTABLE_ELEMENT_BASESECTOR_Y,
@@ -372,6 +373,7 @@ typedef struct
UINT8 ubBaseX;
UINT8 ubBaseY;
POINT townPoint;
CHAR8 cityName[MAX_TOWN_NAME_LENGHT];
} cityInfo;
typedef struct
@@ -436,6 +438,11 @@ citytableStartElementHandle(void *userData, const char *name, const char **atts)
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "cityName") == 0 && pData->curElement == CITYTABLE_ELEMENT_CITY)
{
pData->curElement = CITYTABLE_ELEMENT_NAME;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "uiIndex") == 0 && pData->curElement == CITYTABLE_ELEMENT_CITY)
{
pData->curElement = CITYTABLE_ELEMENT_INDEX;
@@ -540,6 +547,13 @@ citytableEndElementHandle(void *userData, const char *name)
pData->curCityInfo.uiIndex = atol(pData->szCharData);
}
else if(strcmp(name, "cityName") == 0 && pData->curElement == CITYTABLE_ELEMENT_NAME)
{
// Copy this string into the pTownNames array
mbstowcs(pTownNames[pData->curCityInfo.uiIndex], (const char *) pData->szCharData, MAX_TOWN_NAME_LENGHT);
pTownNames[pData->curCityInfo.uiIndex][MAX_TOWN_NAME_LENGHT - 1] = 0;
pData->curElement = CITYTABLE_ELEMENT_CITY;
}
else if(strcmp(name, "baseSector") == 0 && pData->curElement == CITYTABLE_ELEMENT_BASESECTOR)
{
pData->curElement = CITYTABLE_ELEMENT_CITY;