Migrate +AI features

* Drink canteen
* Jump through window
* Use explosives
* Use wirecutters
This commit is contained in:
Asdow
2026-01-23 23:19:07 +02:00
parent 41945842d5
commit bd9cbd9944
14 changed files with 896 additions and 14 deletions
+5
View File
@@ -249,6 +249,7 @@ BOOLEAN ItemIsOnlyInDisease(UINT16 usItem);
BOOLEAN ItemProvidesRobotCamo(UINT16 usItem);
BOOLEAN ItemProvidesRobotNightvision(UINT16 usItem);
BOOLEAN ItemProvidesRobotLaserBonus(UINT16 usItem);
BOOLEAN ItemIsTNT(UINT16 usItem);
//Existing functions without header def's, added them here, just incase I'll need to call
//them from the editor.
@@ -479,9 +480,13 @@ INT8 FindFirstAidKit( SOLDIERTYPE * pSoldier );
INT8 FindDisarmKit( SOLDIERTYPE * pSoldier ); //JMich_SkillsModifiers: Added function to check for disarm bonus
INT8 FindLocksmithKit( SOLDIERTYPE * pSoldier );
INT8 FindCamoKit( SOLDIERTYPE * pSoldier );
INT8 FindCanteen(SOLDIERTYPE* pSoldier);
INT8 FindWalkman( SOLDIERTYPE * pSoldier );
INT8 FindTrigger( SOLDIERTYPE * pSoldier );
INT8 FindRemoteControl( SOLDIERTYPE * pSoldier );
INT8 FindWirecutters(SOLDIERTYPE* pSoldier);
INT8 FindTNT(SOLDIERTYPE* pSoldier);
INT16 GetWornCamo( SOLDIERTYPE * pSoldier );
INT16 GetCamoBonus( OBJECTTYPE * pObj );
INT16 GetWornStealth( SOLDIERTYPE * pSoldier );