diff --git a/Utils/_ChineseText.cpp b/Utils/_ChineseText.cpp index 3c892390..cdbb03e9 100644 --- a/Utils/_ChineseText.cpp +++ b/Utils/_ChineseText.cpp @@ -3964,11 +3964,11 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] = // added by Flugente: decide what to do with prisoners L"你现在没有可用的监狱关押这些俘虏,你不得不放他们走。", //L"You have no prison for these prisoners, you have to let them go", - L"将俘虏送入监狱", //L"Let them go", - L"放俘虏离开这里", + L"你打算把俘虏们送到哪里去?",//L"Where do you want to send the %d prisoners?", + L"让他们走",//L"Let them go", L"你想要做什么?", L"劝说敌人投降", - L"劝降", //L"Offer surrender", + L"缴械投降", //L"Offer surrender", L"交谈", // added by sevenfm: disarm messagebox options, messages when arming wrong bomb @@ -4227,7 +4227,6 @@ STR16 pwMiscSectorStrings[] = L"分区", L"物品数量", L"未知", - L"已占领", L"是", L"否", @@ -7963,9 +7962,9 @@ STR16 gzFacilityAssignmentStrings[]= }; STR16 Additional113Text[]= { - L"铁血联盟2 v1.13 窗口模式需要一个16bpp的颜色深度.", - L"铁血联盟2 v1.13 全屏模式(%d x %d)不支持你的显示屏分辨率.\n请改变游戏分辨率或使用16bpp窗口模式.", //L"Jagged Alliance 2 v1.13 fullscreen mode (%d x %d) is not supported by your primary screen.\nPlease either change the game resolution or use 16bpp windowed mode.", - L"存盘文件内部读取错误:存盘文件的“%s”数量跟 Ja2_Options.ini 设置的($d)不一致。", //L"Internal error in reading %s slots from Savegame: Number of slots in Savegame (%d) differs from defined slots in ja2_options.ini settings (%d)", + L"铁血联盟2 v1.13 窗口模式需要一个16bpp的颜色深度。", + L"铁血联盟2 v1.13 全屏模式(%d x %d)不支持你的显示屏分辨率。\n请改变游戏分辨率或使用16bpp窗口模式。", //L"Jagged Alliance 2 v1.13 fullscreen mode (%d x %d) is not supported by your primary screen.\nPlease either change the game resolution or use 16bpp windowed mode.", TODO.Translate + L"存盘文件内部读取错误:存盘文件的“%s”数量跟 Ja2_Options.ini 设置的($d)不一致。", //L"Internal error in reading %s slots from Savegame: Number of slots in Savegame (%d) differs from defined slots in ja2_options.ini settings (%d)", // WANNE: Savegame slots validation against INI file L"佣兵 (MAX_NUMBER_PLAYER_MERCS) / 交通工具 (MAX_NUMBER_PLAYER_VEHICLES)", L"敌人 (MAX_NUMBER_ENEMIES_IN_TACTICAL)", @@ -8774,8 +8773,8 @@ STR16 szCovertTextStr[]= L"色板无效!", //L"Bad palette found!", L"你得有伪装技能才能做这个!", //L"You need the covert skill to do this!", L"未发现制服!", //L"No uniform found!", - L"%s 已伪装成平民", //L"%s is now disguised as a civilian.", - L"%s 已伪装成士兵", //L"%s is now disguised as a soldier.", + L"%s 已伪装成平民。", //L"%s is now disguised as a civilian.", + L"%s 已伪装成士兵。", //L"%s is now disguised as a soldier.", L"%s 穿着件破破烂烂的制服!(Ctrl+. 去除伪装)", // L"%s wears a disorderly uniform!", L"事后看来,穿着伪装去投降不是什么好主意…", // L"In retrospect, asking for surrender in disguise wasn't the best idea...", L"%s 被发现了!", // L"%s was uncovered!", @@ -8783,7 +8782,7 @@ STR16 szCovertTextStr[]= L"%s 的伪装要被识破了。", // L"%s's disguise will not hold.", L"%s 在偷窃的时候被抓了!", // L"%s was caught stealing!", L"%s 在试图调整 %s 的装备物品。", // L"%s tried to manipulate %s's inventory." - L"%s 太靠近精英士兵了!", //L"An elite soldier did not recognize %s!", + L"一个精英士兵识别出 %s!", //L"An elite soldier did not recognize %s!", L"敌军所知的 %s 不是军队里的!", //L"A officer knew %s was unfamiliar!", }; @@ -8820,7 +8819,7 @@ STR16 szFoodTextStr[]= STR16 szPrisonerTextStr[]= { - L"审讯了%d军官, %d精英, %d常规, %d管理, %d普通和%d平民。", //L"%d officers, %d elites, %d regulars, %d admins, %d generals and %d civilians were interrogated.", + L"%d 军官, %d 精英, %d 常规, %d 管理, %d 普通和 %d 平民都被审问。", //L"%d officers, %d elites, %d regulars, %d admins, %d generals and %d civilians were interrogated.", L"%d 名俘虏已支付赎金", //L"%d prisoners paid ransom money.", L"%d 名俘虏已供出同伙位置", //L"%d prisoners revealed enemy positions.", L"%d军官,%d精英士兵,%d普通士兵和%d巡逻官加入了我方。",