mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
- Fix: negative values for ExplosionSoundID or AltExplosionSoundID in ExplosionData.xml cause a game crash, even though negative values are intended
- armed vehicles always get the 'mounted' bonus for their guns - removed unused code - increased ASD starting resources git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8115 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+2
-2
@@ -100,11 +100,11 @@ std::vector<ENEMY_HELI> gEnemyHeliVector;
|
||||
|
||||
void InitASD( )
|
||||
{
|
||||
gASDResource[ASD_MONEY] = 100000;
|
||||
gASDResource[ASD_MONEY] = 200000;
|
||||
gASDResource[ASD_FUEL] = 0;
|
||||
gASDResource[ASD_HELI] = 0;
|
||||
gASDResource[ASD_JEEP] = 2;
|
||||
gASDResource[ASD_TANK] = 0;
|
||||
gASDResource[ASD_TANK] = 2;
|
||||
|
||||
gASDResource_Ordered[ASD_MONEY] = 0;
|
||||
gASDResource_Ordered[ASD_FUEL] = 0;
|
||||
|
||||
Reference in New Issue
Block a user