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- Fix: negative values for ExplosionSoundID or AltExplosionSoundID in ExplosionData.xml cause a game crash, even though negative values are intended
- armed vehicles always get the 'mounted' bonus for their guns - removed unused code - increased ASD starting resources git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8115 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1155,13 +1155,7 @@ UINT32 UIHandleNewBadMerc( UI_EVENT *pUIEvent )
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{
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return( GAME_SCREEN );
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}
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// Flugente hack
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/*if ( Water(usMapPos) )
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pSoldier = TacticalCreateEnemyBoat( );
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else
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pSoldier = TacticalCreateEnemyJeep( );*/
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usRandom = (UINT16)Random( 20 );
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if( usRandom < 5 )
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pSoldier = TacticalCreateAdministrator();
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