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- Fix: negative values for ExplosionSoundID or AltExplosionSoundID in ExplosionData.xml cause a game crash, even though negative values are intended
- armed vehicles always get the 'mounted' bonus for their guns - removed unused code - increased ASD starting resources git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8115 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -70,8 +70,8 @@ typedef struct
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{
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UINT8 ubTransKeyFrame;
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UINT8 ubDamageKeyFrame;
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UINT32 uiExplosionSoundID;
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UINT32 uiAltExplosionSoundID;
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INT32 sExplosionSoundID;
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INT32 sAltExplosionSoundID;
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CHAR8 zBlastFilename[MAX_BLAST_FILENAME_LEN];
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CHAR8 sBlastSpeed;
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} EXPLOSION_DATA;
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