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- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
- added flag to display messagebox buttons horizontally instead of vertically git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1305,7 +1305,7 @@ void SaveLoadGameNumber( INT32 bSaveGameID )
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}
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BOOLEAN DoSaveLoadMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
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BOOLEAN DoSaveLoadMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 uiExitScreen, UINT32 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
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{
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// do message box and return
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giSaveLoadMessageBox = DoMessageBox(ubStyle,zString,uiExitScreen,( UINT8 )( usFlags| MSG_BOX_FLAG_USE_CENTERING_RECT ), ReturnCallback, pCenteringRect );
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