- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8

- added flag to display messagebox buttons horizontally instead of vertically

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-10 14:03:28 +00:00
parent a97425a321
commit be7005c3f8
13 changed files with 53 additions and 35 deletions
+4 -4
View File
@@ -1211,15 +1211,15 @@ void ActivateSoldierPopup( SOLDIERTYPE *pSoldier, UINT8 ubPopupType, INT16 xp, I
INT32 DoMapMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
INT32 DoMapMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 uiExitScreen, UINT32 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect )
{
// reset the highlighted line
giHighLine = -1;
return DoMessageBox( ubStyle, zString, uiExitScreen, ( UINT16 ) ( usFlags | MSG_BOX_FLAG_USE_CENTERING_RECT ), ReturnCallback, pCenteringRect );
return DoMessageBox( ubStyle, zString, uiExitScreen, ( usFlags | MSG_BOX_FLAG_USE_CENTERING_RECT ), ReturnCallback, pCenteringRect );
}
INT32 DoMapMessageBox( UINT8 ubStyle, STR16 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback )
INT32 DoMapMessageBox( UINT8 ubStyle, STR16 zString, UINT32 uiExitScreen, UINT32 usFlags, MSGBOX_CALLBACK ReturnCallback )
{
SGPRect CenteringRect= {0 + xResOffset, 0 + yResOffset, SCREEN_WIDTH - xResOffset, INV_INTERFACE_START_Y };
@@ -1227,7 +1227,7 @@ INT32 DoMapMessageBox( UINT8 ubStyle, STR16 zString, UINT32 uiExitScreen, UINT16
giHighLine = -1;
// do message box and return
return DoMessageBox( ubStyle, zString, uiExitScreen, ( UINT16 ) ( usFlags| MSG_BOX_FLAG_USE_CENTERING_RECT ), ReturnCallback, &CenteringRect );
return DoMessageBox( ubStyle, zString, uiExitScreen, ( usFlags| MSG_BOX_FLAG_USE_CENTERING_RECT ), ReturnCallback, &CenteringRect );
}