- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8

- added flag to display messagebox buttons horizontally instead of vertically

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-10 14:03:28 +00:00
parent a97425a321
commit be7005c3f8
13 changed files with 53 additions and 35 deletions
+1 -1
View File
@@ -550,7 +550,7 @@ void HandleShortCutExitState( void )
if( guiCurrentScreen == AUTORESOLVE_SCREEN )
{
DoMessageBox( MSG_BOX_BASIC_STYLE, pMessageStrings[ MSG_EXITGAME ], guiCurrentScreen, ( UINT8 ) ( MSG_BOX_FLAG_YESNO | MSG_BOX_FLAG_USE_CENTERING_RECT ), EndGameMessageBoxCallBack, &pCenteringRect );
DoMessageBox( MSG_BOX_BASIC_STYLE, pMessageStrings[ MSG_EXITGAME ], guiCurrentScreen, ( MSG_BOX_FLAG_YESNO | MSG_BOX_FLAG_USE_CENTERING_RECT ), EndGameMessageBoxCallBack, &pCenteringRect );
return;
}