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- Added missing projects "VFS" & "export" to SVN
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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---------------------
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--- Description ---
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The bfVFS library allows an application to link or mount many different
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directories from the file system, thus creating a unified application-level
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Virtual File System. Additionally, file archives can be used as read-only
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locations in the VFS. For now only uncompressed 7-zip ans SLF archives are
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supported.
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The library supports multiple platforms and was tested under Windows with
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MSVC 2008 and 2010, MinGW and Linux gcc.
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---------------
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--- Build ---
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Instead of system-dependant project or makefiles, bfVFS uses the system-
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independant CMake for its configuration (see www.cmake.org). To compile the
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source code you can start the CMake GUI (consult the CMake documentation
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for that) and choose the source and destination directories. Then, in
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multiple configure runs, you can setup the build configuration and finally
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generate the system dependant project or makefiles. Both in-source and
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out-of-source builds are supported.
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You can select the following options:
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BUILD_BFVFS_SHARED - creates a DLL or a shared library when selected
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BFVFS_WITH_7ZIP - enables support for 7-zip archives, also compiles
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the 7z library itself (either as static or shared
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library)
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BFVFS_WITH_SLF - enables SLF support
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** advanced options **
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BFVFS_7ZIP_MT - compiles the 7-zip library with multithreading
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support (Windows only)
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BFVFS_DEBUG_CMAKE - prints configuration results
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NOTE: Although in the configuration phase the prefix BFVFS is used, the
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code itself uses the shorter VFS_ or vfs_ or vfs:: prefix/namespace.
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If you can think of situations where this can lead to a conflict with
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other libraries, please inform me about it.
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----------------------------
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--- External libraries ---
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The bfVFS uses two external libraries, "utfcpp" (http://utfcpp.sourceforge.net/)
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and "7-zip" (http://www.7-zip.org/).
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utfcpp is used for unicode strings, as C++ does not (yet) support then
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natively, and its use is mandatory.
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The 7-zip library is only used for the archive format, compression is not
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supported (yet). If you don't want or cannot use the 7-zip library code
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you can simple deactivate it in the CMake configuration or remove it from
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source tree (see ext/7z). The 7-zip library is the, slightly modified,
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C-code portion from the LZMA SDK. The bfVFS library uses the 7-zip library
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to read-in 7z archives. Creating uncompressed 7z archives is also suppored,
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but self implemented.
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As a second archive format the SLF format is supported (which probably
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stands for SirTech Library Format). This is for historical reasons of the
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bfVFS library.
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------------------
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--- Feedback ---
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Contact me under john.bf.smith at googlemail.com
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or go to http://sourceforge.net/projects/bfvfs/
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