- Added missing projects "VFS" & "export" to SVN

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-26 11:25:04 +00:00
parent 6e2bdd557c
commit be95a2a7b1
203 changed files with 44525 additions and 0 deletions
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/*
* bfVFS : vfs/Tools/vfs_allocator.cpp
* - allocator class to reserve memory blockwise for a larger amount of objects (that have constant size)
*
* Copyright (C) 2008 - 2010 (BF) john.bf.smith@googlemail.com
*
* This file is part of the bfVFS library
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <vfs/Tools/vfs_allocator.h>
std::vector<vfs::IAllocator*> vfs::ObjectAllocator::_valloc;
void vfs::ObjectAllocator::registerAllocator(vfs::IAllocator* allocator)
{
_valloc.push_back(allocator);
}
void vfs::ObjectAllocator::clear()
{
std::vector<IAllocator*>::iterator it = _valloc.begin();
for(; it != _valloc.end(); ++it)
{
delete *it;
*it = NULL;
}
_valloc.clear();
}