- bugfix: The content of all the IMP analyze emails only show the statistics of last created character

- removed some of my old unused comments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-09-17 13:51:20 +00:00
parent 414028d6c1
commit bea62be616
32 changed files with 180 additions and 150 deletions
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-2
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@@ -38,7 +38,6 @@ void ExitBobbyRGuns();
void HandleBobbyRGuns(); void HandleBobbyRGuns();
void RenderBobbyRGuns(); void RenderBobbyRGuns();
// WANNE
BOOLEAN DeleteBobbyRGunsFilter(); BOOLEAN DeleteBobbyRGunsFilter();
BOOLEAN DeleteBobbyRAmmoFilter(); BOOLEAN DeleteBobbyRAmmoFilter();
BOOLEAN DeleteBobbyRUsedFilter(); BOOLEAN DeleteBobbyRUsedFilter();
@@ -59,7 +58,6 @@ BOOLEAN DisplayItemInfo(UINT32 uiItemClass, INT32 iFilter);
void DeleteMouseRegionForBigImage(); void DeleteMouseRegionForBigImage();
void UpdateButtonText(UINT32 uiCurPage); void UpdateButtonText(UINT32 uiCurPage);
// WANNE
void UpdateAmmoFilterButtons(INT32 iNewButton, INT32 iOldButton); void UpdateAmmoFilterButtons(INT32 iNewButton, INT32 iOldButton);
void UpdateGunFilterButtons(INT32 iNewButton, INT32 iOldButton); void UpdateGunFilterButtons(INT32 iNewButton, INT32 iOldButton);
void UpdateUsedFilterButtons(); void UpdateUsedFilterButtons();
+1 -1
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@@ -353,7 +353,7 @@ void BtnIMPConfirmYes(GUI_BUTTON *btn,INT32 reason)
//Kaiden: And here is my Answer to the IMP E-mails only //Kaiden: And here is my Answer to the IMP E-mails only
// profiling the last IMP made. You get the results immediately // profiling the last IMP made. You get the results immediately
// But they should become different per different IMP. // But they should become different per different IMP.
AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ) ); AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ), PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId );
//RenderCharProfile( ); //RenderCharProfile( );
+1 -1
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@@ -15,7 +15,7 @@ void ResetIMPCharactersEyesAndMouthOffsets( UINT8 ubMercProfileID );
BOOLEAN ImpExists ( STR fileName ); BOOLEAN ImpExists ( STR fileName );
// WANNE 10: // WANNE: Determines the free and current slot of the imp in the gMercProfiles array
INT32 GetNextFreeIMPSlot( void ); INT32 GetNextFreeIMPSlot( void );
INT32 GetCurrentIMPSlot( void ); INT32 GetCurrentIMPSlot( void );
+134 -88
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@@ -237,6 +237,9 @@ UINT32 guiEmailIndicator;
UINT32 guiEmailMessage; UINT32 guiEmailMessage;
UINT32 guiMAILDIVIDER; UINT32 guiMAILDIVIDER;
// WANNE 10:
INT16 giCurrentIMPSlot = PLAYER_GENERATED_CHARACTER_ID;
// the enumeration of headers // the enumeration of headers
@@ -674,7 +677,7 @@ void AddEmailWithSpecialData(INT32 iMessageOffset, INT32 iMessageLength, UINT8 u
ReplaceMercNameAndAmountWithProperData( pSubject, &FakeEmail ); ReplaceMercNameAndAmountWithProperData( pSubject, &FakeEmail );
// add message to list // add message to list
AddEmailMessage(iMessageOffset,iMessageLength, pSubject, iDate, ubSender, FALSE, iFirstData, uiSecondData ); AddEmailMessage(iMessageOffset,iMessageLength, pSubject, iDate, ubSender, FALSE, iFirstData, uiSecondData, -1 );
// if we are in fact int he laptop, redraw icons, might be change in mail status // if we are in fact int he laptop, redraw icons, might be change in mail status
@@ -687,7 +690,7 @@ void AddEmailWithSpecialData(INT32 iMessageOffset, INT32 iMessageLength, UINT8 u
return; return;
} }
void AddEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32 iDate) void AddEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32 iDate, INT32 iCurrentIMPPosition)
{ {
wchar_t pSubject[320]; wchar_t pSubject[320];
//MessagePtr pMessageList; //MessagePtr pMessageList;
@@ -701,7 +704,7 @@ void AddEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32
LoadEncryptedDataFromFile("BINARYDATA\\Email.edt", pSubject, 640*(iMessageOffset), 640); LoadEncryptedDataFromFile("BINARYDATA\\Email.edt", pSubject, 640*(iMessageOffset), 640);
// add message to list // add message to list
AddEmailMessage(iMessageOffset,iMessageLength, pSubject, iDate, ubSender, FALSE, 0, 0 ); AddEmailMessage(iMessageOffset,iMessageLength, pSubject, iDate, ubSender, FALSE, 0, 0, iCurrentIMPPosition );
// if we are in fact int he laptop, redraw icons, might be change in mail status // if we are in fact int he laptop, redraw icons, might be change in mail status
@@ -728,7 +731,7 @@ void AddPreReadEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender,
LoadEncryptedDataFromFile("BINARYDATA\\Email.edt", pSubject, 640*(iMessageOffset), 640); LoadEncryptedDataFromFile("BINARYDATA\\Email.edt", pSubject, 640*(iMessageOffset), 640);
// add message to list // add message to list
AddEmailMessage(iMessageOffset,iMessageLength, pSubject, iDate, ubSender, TRUE, 0, 0 ); AddEmailMessage(iMessageOffset,iMessageLength, pSubject, iDate, ubSender, TRUE, 0, 0, -1 );
// if we are in fact int he laptop, redraw icons, might be change in mail status // if we are in fact int he laptop, redraw icons, might be change in mail status
@@ -741,7 +744,7 @@ void AddPreReadEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender,
return; return;
} }
void AddEmailMessage(INT32 iMessageOffset, INT32 iMessageLength,STR16 pSubject, INT32 iDate, UINT8 ubSender, BOOLEAN fAlreadyRead, INT32 iFirstData, UINT32 uiSecondData ) void AddEmailMessage(INT32 iMessageOffset, INT32 iMessageLength,STR16 pSubject, INT32 iDate, UINT8 ubSender, BOOLEAN fAlreadyRead, INT32 iFirstData, UINT32 uiSecondData, INT32 iCurrentIMPPosition )
{ {
// will add a message to the list of messages // will add a message to the list of messages
EmailPtr pEmail=pEmailList; EmailPtr pEmail=pEmailList;
@@ -794,6 +797,8 @@ void AddEmailMessage(INT32 iMessageOffset, INT32 iMessageLength,STR16 pSubject,
// null out last byte of subject // null out last byte of subject
pTempEmail->pSubject[wcslen(pSubject)+1]=0; pTempEmail->pSubject[wcslen(pSubject)+1]=0;
// WANNE 10:
pTempEmail->iCurrentIMPPosition = iCurrentIMPPosition;
// set date and sender, Id // set date and sender, Id
if(pEmail) if(pEmail)
@@ -1732,6 +1737,9 @@ INT32 DisplayEmailMessage(EmailPtr pMail)
// we KNOW the player is going to "read" this, so mark it as so // we KNOW the player is going to "read" this, so mark it as so
pMail->fRead=TRUE; pMail->fRead=TRUE;
// WANNE 10
giCurrentIMPSlot = pMail->iCurrentIMPPosition;
// draw text for title bar // draw text for title bar
//swprintf(pString, L"%s / %s", pSenderNameList[pMail->ubSender],pMail->pSubject); //swprintf(pString, L"%s / %s", pSenderNameList[pMail->ubSender],pMail->pSubject);
//DisplayWrappedString(VIEWER_X+VIEWER_HEAD_X+4, VIEWER_Y+VIEWER_HEAD_Y+4, VIEWER_HEAD_WIDTH, MESSAGE_GAP, MESSAGE_FONT, MESSAGE_COLOR, pString, 0,FALSE,0); //DisplayWrappedString(VIEWER_X+VIEWER_HEAD_X+4, VIEWER_Y+VIEWER_HEAD_Y+4, VIEWER_HEAD_WIDTH, MESSAGE_GAP, MESSAGE_FONT, MESSAGE_COLOR, pString, 0,FALSE,0);
@@ -3253,6 +3261,11 @@ BOOLEAN HandleMailSpecialMessages( UINT16 usMessageId, INT32 *iResults, EmailPtr
#define IMP_SKILLS_SPECIAL_MARTIAL IMP_SKILLS_SPECIAL_THIEF + 1 #define IMP_SKILLS_SPECIAL_MARTIAL IMP_SKILLS_SPECIAL_THIEF + 1
#define IMP_SKILLS_SPECIAL_KNIFE IMP_SKILLS_SPECIAL_MARTIAL + 1 #define IMP_SKILLS_SPECIAL_KNIFE IMP_SKILLS_SPECIAL_MARTIAL + 1
// WANNE: These 2 skills are missing in the email!
// The problem is, that there is no description in binarydata\impass.edt
#define IMP_SKILLS_SPECIAL_ONROOF IMP_SKILLS_SPECIAL_KNIFE + 1
#define IMP_SKILLS_SPECIAL_CAMOUFLAGED IMP_SKILLS_SPECIAL_ONROOF + 1
#define IMP_RESULTS_PHYSICAL IMP_SKILLS_SPECIAL_KNIFE + 1 #define IMP_RESULTS_PHYSICAL IMP_SKILLS_SPECIAL_KNIFE + 1
#define IMP_RESULTS_PHYSICAL_LENGTH 7 #define IMP_RESULTS_PHYSICAL_LENGTH 7
@@ -3309,14 +3322,10 @@ BOOLEAN HandleMailSpecialMessages( UINT16 usMessageId, INT32 *iResults, EmailPtr
#define IMP_PORTRAIT_FEMALE_5 IMP_PORTRAIT_FEMALE_4 + 4 #define IMP_PORTRAIT_FEMALE_5 IMP_PORTRAIT_FEMALE_4 + 4
#define IMP_PORTRAIT_FEMALE_6 IMP_PORTRAIT_FEMALE_5 + 4 #define IMP_PORTRAIT_FEMALE_6 IMP_PORTRAIT_FEMALE_5 + 4
#define IMP_RESULTS_END IMP_PORTRAIT_FEMALE_6 + 1 #define IMP_RESULTS_END IMP_PORTRAIT_FEMALE_6 + 1
#define IMP_RESULTS_END_LENGTH 3 #define IMP_RESULTS_END_LENGTH 3
void HandleIMPCharProfileResultsMessage( void) void HandleIMPCharProfileResultsMessage( void)
{ {
// special case, IMP profile return // special case, IMP profile return
@@ -3336,6 +3345,8 @@ void HandleIMPCharProfileResultsMessage( void)
BOOLEAN fSufficientMechSkill = FALSE, fSufficientMarkSkill = FALSE, fSufficientMedSkill = FALSE, fSufficientExplSkill = FALSE; BOOLEAN fSufficientMechSkill = FALSE, fSufficientMarkSkill = FALSE, fSufficientMedSkill = FALSE, fSufficientExplSkill = FALSE;
BOOLEAN fSufficientHlth = FALSE, fSufficientStr = FALSE, fSufficientWis = FALSE, fSufficientAgi = FALSE, fSufficientDex = FALSE, fSufficientLdr = FALSE; BOOLEAN fSufficientHlth = FALSE, fSufficientStr = FALSE, fSufficientWis = FALSE, fSufficientAgi = FALSE, fSufficientDex = FALSE, fSufficientLdr = FALSE;
INT16 iCurrentIMPSlot = -1;
iRand = Random( 32767 ); iRand = Random( 32767 );
// set record ptr to head of list // set record ptr to head of list
@@ -3361,7 +3372,9 @@ void HandleIMPCharProfileResultsMessage( void)
{ {
wchar_t zTemp[512]; wchar_t zTemp[512];
swprintf( zTemp, L" %s", gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].zName ); iCurrentIMPSlot = giCurrentIMPSlot;
swprintf( zTemp, L" %s", gMercProfiles[ iCurrentIMPSlot ].zName );
wcscat( pString, zTemp ); wcscat( pString, zTemp );
} }
@@ -3390,7 +3403,7 @@ void HandleIMPCharProfileResultsMessage( void)
} }
// personality itself // personality itself
switch( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bPersonalityTrait) switch( gMercProfiles[ iCurrentIMPSlot ].bPersonalityTrait)
{ {
// normal as can be // normal as can be
case( NO_PERSONALITYTRAIT ): case( NO_PERSONALITYTRAIT ):
@@ -3432,7 +3445,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
// extra paragraph for bugs // extra paragraph for bugs
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bPersonalityTrait == FEAR_OF_INSECTS ) if( gMercProfiles[ iCurrentIMPSlot ].bPersonalityTrait == FEAR_OF_INSECTS )
{ {
// persoanlity paragraph // persoanlity paragraph
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( iOffSet + IMP_PERSONALITY_LENGTH + 1 ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( iOffSet + IMP_PERSONALITY_LENGTH + 1 ), MAIL_STRING_SIZE );
@@ -3459,7 +3472,8 @@ void HandleIMPCharProfileResultsMessage( void)
} }
// personality itself // personality itself
switch( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bAttitude ) // WANNE 10:
switch( gMercProfiles[ iCurrentIMPSlot ].bAttitude )
{ {
// normal as can be // normal as can be
case( ATT_NORMAL ): case( ATT_NORMAL ):
@@ -3544,27 +3558,27 @@ void HandleIMPCharProfileResultsMessage( void)
iCounter = 0; iCounter = 0;
// marksmanship // marksmanship
if ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMarksmanship >= SUPER_SKILL_VALUE ) if ( gMercProfiles[ iCurrentIMPSlot ].bMarksmanship >= SUPER_SKILL_VALUE )
{ {
fSufficientMarkSkill = TRUE; fSufficientMarkSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// medical // medical
if ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMedical >= SUPER_SKILL_VALUE ) if ( gMercProfiles[ iCurrentIMPSlot ].bMedical >= SUPER_SKILL_VALUE )
{ {
fSufficientMedSkill = TRUE; fSufficientMedSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// mechanical // mechanical
if ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMechanical >= SUPER_SKILL_VALUE ) if ( gMercProfiles[ iCurrentIMPSlot ].bMechanical >= SUPER_SKILL_VALUE )
{ {
fSufficientMechSkill = TRUE; fSufficientMechSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bExplosive >= SUPER_SKILL_VALUE ) if ( gMercProfiles[ iCurrentIMPSlot ].bExplosive >= SUPER_SKILL_VALUE )
{ {
fSufficientExplSkill = TRUE; fSufficientExplSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
@@ -3632,27 +3646,26 @@ void HandleIMPCharProfileResultsMessage( void)
iCounter = 0; iCounter = 0;
// now the needs training values // now the needs training values
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMarksmanship > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMarksmanship <= NEEDS_TRAINING_SKILL_VALUE ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bMarksmanship > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ iCurrentIMPSlot ].bMarksmanship <= NEEDS_TRAINING_SKILL_VALUE ) )
{ {
fSufficientMarkSkill = TRUE; fSufficientMarkSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMedical > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMedical <= NEEDS_TRAINING_SKILL_VALUE ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bMedical > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ iCurrentIMPSlot ].bMedical <= NEEDS_TRAINING_SKILL_VALUE ) )
{ {
fSufficientMedSkill = TRUE; fSufficientMedSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMechanical > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMechanical <= NEEDS_TRAINING_SKILL_VALUE ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bMechanical > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ iCurrentIMPSlot ].bMechanical <= NEEDS_TRAINING_SKILL_VALUE ) )
{ {
fSufficientMechSkill = TRUE; fSufficientMechSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bExplosive > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bExplosive <= NEEDS_TRAINING_SKILL_VALUE ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bExplosive > NO_CHANCE_IN_HELL_SKILL_VALUE ) &&( gMercProfiles[ iCurrentIMPSlot ].bExplosive <= NEEDS_TRAINING_SKILL_VALUE ) )
{ {
fSufficientExplSkill = TRUE; fSufficientExplSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
@@ -3718,25 +3731,25 @@ void HandleIMPCharProfileResultsMessage( void)
iEndOfSection = 0; iEndOfSection = 0;
iCounter = 0; iCounter = 0;
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMarksmanship <= NO_CHANCE_IN_HELL_SKILL_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bMarksmanship <= NO_CHANCE_IN_HELL_SKILL_VALUE )
{ {
fSufficientMarkSkill = TRUE; fSufficientMarkSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMedical <= NO_CHANCE_IN_HELL_SKILL_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bMedical <= NO_CHANCE_IN_HELL_SKILL_VALUE )
{ {
fSufficientMedSkill = TRUE; fSufficientMedSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bMechanical <= NO_CHANCE_IN_HELL_SKILL_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bMechanical <= NO_CHANCE_IN_HELL_SKILL_VALUE )
{ {
fSufficientMechSkill = TRUE; fSufficientMechSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bExplosive <= NO_CHANCE_IN_HELL_SKILL_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bExplosive <= NO_CHANCE_IN_HELL_SKILL_VALUE )
{ {
fSufficientExplSkill = TRUE; fSufficientExplSkill = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
@@ -3807,7 +3820,7 @@ void HandleIMPCharProfileResultsMessage( void)
iCounter++; iCounter++;
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == KNIFING )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == KNIFING ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == KNIFING )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == KNIFING ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_KNIFE ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_KNIFE ), MAIL_STRING_SIZE );
@@ -3817,7 +3830,7 @@ void HandleIMPCharProfileResultsMessage( void)
} }
// lockpick // lockpick
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == LOCKPICKING)||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == LOCKPICKING) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == LOCKPICKING)||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == LOCKPICKING) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_LOCK ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_LOCK ), MAIL_STRING_SIZE );
@@ -3827,7 +3840,7 @@ void HandleIMPCharProfileResultsMessage( void)
} }
// hand to hand // hand to hand
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == HANDTOHAND )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == HANDTOHAND ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == HANDTOHAND )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == HANDTOHAND ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_HAND ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_HAND ), MAIL_STRING_SIZE );
@@ -3837,7 +3850,7 @@ void HandleIMPCharProfileResultsMessage( void)
} }
// electronics // electronics
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == ELECTRONICS )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == ELECTRONICS ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == ELECTRONICS )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == ELECTRONICS ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_ELEC ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_ELEC ), MAIL_STRING_SIZE );
@@ -3846,7 +3859,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == NIGHTOPS )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == NIGHTOPS ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == NIGHTOPS )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == NIGHTOPS ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_NIGHT ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_NIGHT ), MAIL_STRING_SIZE );
@@ -3855,7 +3868,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == THROWING)||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == THROWING) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == THROWING)||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == THROWING) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_THROW ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_THROW ), MAIL_STRING_SIZE );
@@ -3864,7 +3877,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == TEACHING )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == TEACHING ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == TEACHING )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == TEACHING ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_TEACH ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_TEACH ), MAIL_STRING_SIZE );
@@ -3873,7 +3886,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == HEAVY_WEAPS )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == HEAVY_WEAPS ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == HEAVY_WEAPS )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == HEAVY_WEAPS ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_HEAVY ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_HEAVY ), MAIL_STRING_SIZE );
@@ -3882,7 +3895,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == AUTO_WEAPS )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == AUTO_WEAPS ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == AUTO_WEAPS )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == AUTO_WEAPS ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_AUTO ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_AUTO ), MAIL_STRING_SIZE );
@@ -3891,7 +3904,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == STEALTHY )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == STEALTHY ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == STEALTHY )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == STEALTHY ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_STEALTH ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_STEALTH ), MAIL_STRING_SIZE );
@@ -3900,7 +3913,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == AMBIDEXT)||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == AMBIDEXT) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == AMBIDEXT)||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == AMBIDEXT) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_AMBI ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_AMBI ), MAIL_STRING_SIZE );
@@ -3909,7 +3922,7 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == THIEF )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == THIEF ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == THIEF )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == THIEF ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_THIEF ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_THIEF ), MAIL_STRING_SIZE );
@@ -3918,8 +3931,8 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait == MARTIALARTS )||( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bSkillTrait2 == MARTIALARTS ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == MARTIALARTS )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == MARTIALARTS ) )
{ {
// read one record from email file // read one record from email file
LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_MARTIAL ), MAIL_STRING_SIZE ); LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_MARTIAL ), MAIL_STRING_SIZE );
@@ -3927,6 +3940,39 @@ void HandleIMPCharProfileResultsMessage( void)
AddEmailRecordToList( pString ); AddEmailRecordToList( pString );
} }
// rooftop
if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == ONROOF )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == ONROOF ) )
{
// WANNE: No entry in the Impass.edt for rooftop, so add any static text here
// read one record from email file
//LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_ONROOF ), MAIL_STRING_SIZE );
wcscpy(pString, L"Rooftop: <No description yet>");
#ifdef GERMAN
wcscpy(pString, L"Scharfschütze: <Noch keine Beschreibung vorhanden>");
#endif
// add to list
AddEmailRecordToList( pString );
}
// camouflage
if( ( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait == CAMOUFLAGED )||( gMercProfiles[ iCurrentIMPSlot ].bSkillTrait2 == CAMOUFLAGED ) )
{
// WANNE: No entry in the Impass.edt for camouflage, so add any static text here
// read one record from email file
//LoadEncryptedDataFromFile( "BINARYDATA\\Impass.edt", pString, MAIL_STRING_SIZE * ( IMP_SKILLS_SPECIAL_CAMOUFLAGED ), MAIL_STRING_SIZE );
wcscpy(pString, L"Camouflaged: <No description yet>");
#ifdef GERMAN
wcscpy(pString, L"Tarnung: <Noch keine Beschreibung vorhanden>");
#endif
// add to list
AddEmailRecordToList( pString );
}
// now the physical // now the physical
// imperial physical // imperial physical
@@ -3953,42 +3999,42 @@ void HandleIMPCharProfileResultsMessage( void)
// health // health
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLife >= SUPER_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bLife >= SUPER_STAT_VALUE )
{ {
fSufficientHlth = TRUE; fSufficientHlth = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// dex // dex
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bDexterity >= SUPER_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bDexterity >= SUPER_STAT_VALUE )
{ {
fSufficientDex = TRUE; fSufficientDex = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// agility // agility
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bAgility >= SUPER_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bAgility >= SUPER_STAT_VALUE )
{ {
fSufficientAgi = TRUE; fSufficientAgi = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// strength // strength
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bStrength >= SUPER_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bStrength >= SUPER_STAT_VALUE )
{ {
fSufficientStr = TRUE; fSufficientStr = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// wisdom // wisdom
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bWisdom >= SUPER_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bWisdom >= SUPER_STAT_VALUE )
{ {
fSufficientWis = TRUE; fSufficientWis = TRUE;
iEndOfSection =1; iEndOfSection =1;
} }
// leadership // leadership
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLeadership >= SUPER_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bLeadership >= SUPER_STAT_VALUE )
{ {
fSufficientLdr = TRUE; fSufficientLdr = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
@@ -4075,42 +4121,42 @@ void HandleIMPCharProfileResultsMessage( void)
iCounter = 0; iCounter = 0;
// health // health
if( ( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLife < NEEDS_TRAINING_STAT_VALUE ) &&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLife > NO_CHANCE_IN_HELL_STAT_VALUE ) ) if( ( gMercProfiles[ iCurrentIMPSlot ].bLife < NEEDS_TRAINING_STAT_VALUE ) &&( gMercProfiles[ iCurrentIMPSlot ].bLife > NO_CHANCE_IN_HELL_STAT_VALUE ) )
{ {
fSufficientHlth = TRUE; fSufficientHlth = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// strength // strength
if( (gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bStrength < NEEDS_TRAINING_STAT_VALUE )&&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bStrength > NO_CHANCE_IN_HELL_STAT_VALUE ) ) if( (gMercProfiles[ iCurrentIMPSlot ].bStrength < NEEDS_TRAINING_STAT_VALUE )&&( gMercProfiles[ iCurrentIMPSlot ].bStrength > NO_CHANCE_IN_HELL_STAT_VALUE ) )
{ {
fSufficientStr = TRUE; fSufficientStr = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// agility // agility
if( (gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bAgility < NEEDS_TRAINING_STAT_VALUE )&&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bAgility <= NO_CHANCE_IN_HELL_STAT_VALUE ) ) if( (gMercProfiles[ iCurrentIMPSlot ].bAgility < NEEDS_TRAINING_STAT_VALUE )&&( gMercProfiles[ iCurrentIMPSlot ].bAgility <= NO_CHANCE_IN_HELL_STAT_VALUE ) )
{ {
fSufficientAgi = TRUE; fSufficientAgi = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// wisdom // wisdom
if( (gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bWisdom < NEEDS_TRAINING_STAT_VALUE)&&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bWisdom > NO_CHANCE_IN_HELL_STAT_VALUE ) ) if( (gMercProfiles[ iCurrentIMPSlot ].bWisdom < NEEDS_TRAINING_STAT_VALUE)&&( gMercProfiles[ iCurrentIMPSlot ].bWisdom > NO_CHANCE_IN_HELL_STAT_VALUE ) )
{ {
fSufficientWis = TRUE; fSufficientWis = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// leadership // leadership
if( (gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLeadership < NEEDS_TRAINING_STAT_VALUE)&&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLeadership > NO_CHANCE_IN_HELL_STAT_VALUE ) ) if( (gMercProfiles[ iCurrentIMPSlot ].bLeadership < NEEDS_TRAINING_STAT_VALUE)&&( gMercProfiles[ iCurrentIMPSlot ].bLeadership > NO_CHANCE_IN_HELL_STAT_VALUE ) )
{ {
fSufficientLdr = TRUE; fSufficientLdr = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// dex // dex
if( (gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bDexterity < NEEDS_TRAINING_STAT_VALUE )&&( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bDexterity > NO_CHANCE_IN_HELL_STAT_VALUE ) ) if( (gMercProfiles[ iCurrentIMPSlot ].bDexterity < NEEDS_TRAINING_STAT_VALUE )&&( gMercProfiles[ iCurrentIMPSlot ].bDexterity > NO_CHANCE_IN_HELL_STAT_VALUE ) )
{ {
fSufficientDex = TRUE; fSufficientDex = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
@@ -4206,35 +4252,35 @@ void HandleIMPCharProfileResultsMessage( void)
fSufficientLdr = FALSE; fSufficientLdr = FALSE;
// health // health
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLife <= NO_CHANCE_IN_HELL_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bLife <= NO_CHANCE_IN_HELL_STAT_VALUE )
{ {
fSufficientHlth = TRUE; fSufficientHlth = TRUE;
iEndOfSection =1; iEndOfSection =1;
} }
// dex // dex
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bDexterity <= NO_CHANCE_IN_HELL_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bDexterity <= NO_CHANCE_IN_HELL_STAT_VALUE )
{ {
fSufficientDex = TRUE; fSufficientDex = TRUE;
iEndOfSection =1; iEndOfSection =1;
} }
// strength // strength
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bStrength <= NO_CHANCE_IN_HELL_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bStrength <= NO_CHANCE_IN_HELL_STAT_VALUE )
{ {
fSufficientStr = TRUE; fSufficientStr = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// agility // agility
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bAgility <= NO_CHANCE_IN_HELL_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bAgility <= NO_CHANCE_IN_HELL_STAT_VALUE )
{ {
fSufficientAgi = TRUE; fSufficientAgi = TRUE;
iEndOfSection = 1; iEndOfSection = 1;
} }
// wisdom // wisdom
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bWisdom <= NO_CHANCE_IN_HELL_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bWisdom <= NO_CHANCE_IN_HELL_STAT_VALUE )
{ {
fSufficientWis = TRUE; fSufficientWis = TRUE;
iEndOfSection =1; iEndOfSection =1;
@@ -4305,7 +4351,7 @@ void HandleIMPCharProfileResultsMessage( void)
// leadership // leadership
if( gMercProfiles[ PLAYER_GENERATED_CHARACTER_ID + LaptopSaveInfo.iVoiceId ].bLeadership <= NO_CHANCE_IN_HELL_STAT_VALUE ) if( gMercProfiles[ iCurrentIMPSlot ].bLeadership <= NO_CHANCE_IN_HELL_STAT_VALUE )
{ {
fSufficientLdr = TRUE; fSufficientLdr = TRUE;
} }
@@ -5096,23 +5142,23 @@ void AddAllEmails()
UINT32 uiCnt; UINT32 uiCnt;
UINT32 uiOffset; UINT32 uiOffset;
AddEmail(IMP_EMAIL_INTRO,IMP_EMAIL_INTRO_LENGTH,CHAR_PROFILE_SITE, GetWorldTotalMin() ); AddEmail(IMP_EMAIL_INTRO,IMP_EMAIL_INTRO_LENGTH,CHAR_PROFILE_SITE, GetWorldTotalMin(), -1 );
AddEmail(ENRICO_CONGRATS,ENRICO_CONGRATS_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddEmail(ENRICO_CONGRATS,ENRICO_CONGRATS_LENGTH,MAIL_ENRICO, GetWorldTotalMin(), -1 );
AddEmail(IMP_EMAIL_AGAIN,IMP_EMAIL_AGAIN_LENGTH,1, GetWorldTotalMin( ) ); AddEmail(IMP_EMAIL_AGAIN,IMP_EMAIL_AGAIN_LENGTH,1, GetWorldTotalMin( ), -1 );
AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ) ); AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ), -1 );
AddEmail( MERC_NEW_SITE_ADDRESS, MERC_NEW_SITE_ADDRESS_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin() ); AddEmail( MERC_NEW_SITE_ADDRESS, MERC_NEW_SITE_ADDRESS_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1 );
AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ) ); AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ), -1 );
AddEmail( MERC_WARNING, MERC_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( MERC_WARNING, MERC_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
AddEmail( MERC_INVALID, MERC_INVALID_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( MERC_INVALID, MERC_INVALID_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
AddEmail( NEW_MERCS_AT_MERC, NEW_MERCS_AT_MERC_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( NEW_MERCS_AT_MERC, NEW_MERCS_AT_MERC_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
AddEmail( MERC_FIRST_WARNING, MERC_FIRST_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( MERC_FIRST_WARNING, MERC_FIRST_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
uiOffset = MERC_UP_LEVEL_BIFF; uiOffset = MERC_UP_LEVEL_BIFF;
for( uiCnt=0; uiCnt<10; uiCnt++) for( uiCnt=0; uiCnt<10; uiCnt++)
{ {
AddEmail( uiOffset, MERC_UP_LEVEL_LENGTH_BIFF, SPECK_FROM_MERC, GetWorldTotalMin() ); AddEmail( uiOffset, MERC_UP_LEVEL_LENGTH_BIFF, SPECK_FROM_MERC, GetWorldTotalMin(), -1 );
uiOffset += MERC_UP_LEVEL_LENGTH_BIFF; uiOffset += MERC_UP_LEVEL_LENGTH_BIFF;
} }
@@ -5121,35 +5167,35 @@ void AddAllEmails()
uiOffset = AIM_REPLY_BARRY; uiOffset = AIM_REPLY_BARRY;
for( uiCnt=0; uiCnt<40; uiCnt++) for( uiCnt=0; uiCnt<40; uiCnt++)
{ {
AddEmail( ( UINT8 )( uiOffset + ( uiCnt * AIM_REPLY_LENGTH_BARRY ) ), AIM_REPLY_LENGTH_BARRY, ( UINT8 )( 6 + uiCnt ), GetWorldTotalMin() ); AddEmail( ( UINT8 )( uiOffset + ( uiCnt * AIM_REPLY_LENGTH_BARRY ) ), AIM_REPLY_LENGTH_BARRY, ( UINT8 )( 6 + uiCnt ), GetWorldTotalMin(), -1 );
} }
AddEmail(OLD_ENRICO_1,OLD_ENRICO_1_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddEmail(OLD_ENRICO_1,OLD_ENRICO_1_LENGTH,MAIL_ENRICO, GetWorldTotalMin(), -1 );
AddEmail(OLD_ENRICO_2,OLD_ENRICO_2_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddEmail(OLD_ENRICO_2,OLD_ENRICO_2_LENGTH,MAIL_ENRICO, GetWorldTotalMin(), -1 );
AddEmail(OLD_ENRICO_3,OLD_ENRICO_3_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddEmail(OLD_ENRICO_3,OLD_ENRICO_3_LENGTH,MAIL_ENRICO, GetWorldTotalMin(), -1 );
AddEmail(RIS_REPORT,RIS_REPORT_LENGTH,RIS_EMAIL, GetWorldTotalMin() ); AddEmail(RIS_REPORT,RIS_REPORT_LENGTH,RIS_EMAIL, GetWorldTotalMin(), -1 );
AddEmail( ENRICO_MIGUEL, ENRICO_MIGUEL_LENGTH, MAIL_ENRICO, GetWorldTotalMin() ); AddEmail( ENRICO_MIGUEL, ENRICO_MIGUEL_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1 );
AddEmail(ENRICO_PROG_20, ENRICO_PROG_20_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_PROG_20, ENRICO_PROG_20_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(ENRICO_PROG_55, ENRICO_PROG_55_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_PROG_55, ENRICO_PROG_55_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(ENRICO_PROG_80, ENRICO_PROG_80_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_PROG_80, ENRICO_PROG_80_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(ENRICO_SETBACK, ENRICO_SETBACK_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_SETBACK, ENRICO_SETBACK_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(ENRICO_SETBACK_2, ENRICO_SETBACK_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_SETBACK_2, ENRICO_SETBACK_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(LACK_PLAYER_PROGRESS_1, LACK_PLAYER_PROGRESS_1_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(LACK_PLAYER_PROGRESS_1, LACK_PLAYER_PROGRESS_1_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(LACK_PLAYER_PROGRESS_2, LACK_PLAYER_PROGRESS_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(LACK_PLAYER_PROGRESS_2, LACK_PLAYER_PROGRESS_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(LACK_PLAYER_PROGRESS_3, LACK_PLAYER_PROGRESS_3_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(LACK_PLAYER_PROGRESS_3, LACK_PLAYER_PROGRESS_3_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
AddEmail(ENRICO_CREATURES, ENRICO_CREATURES_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_CREATURES, ENRICO_CREATURES_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
//Add an email telling the user that he received an insurance payment //Add an email telling the user that he received an insurance payment
AddEmailWithSpecialData( INSUR_PAYMENT, INSUR_PAYMENT_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), 20, 0 ); AddEmailWithSpecialData( INSUR_PAYMENT, INSUR_PAYMENT_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), 20, 0 );
AddEmailWithSpecialData( INSUR_SUSPIC, INSUR_SUSPIC_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), 20, 0 ); AddEmailWithSpecialData( INSUR_SUSPIC, INSUR_SUSPIC_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), 20, 0 );
AddEmailWithSpecialData( INSUR_SUSPIC_2, INSUR_SUSPIC_2_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), 20, 0 ); AddEmailWithSpecialData( INSUR_SUSPIC_2, INSUR_SUSPIC_2_LENGTH, INSURANCE_COMPANY, GetWorldTotalMin(), 20, 0 );
AddEmail( BOBBYR_NOW_OPEN, BOBBYR_NOW_OPEN_LENGTH, BOBBY_R, GetWorldTotalMin()); AddEmail( BOBBYR_NOW_OPEN, BOBBYR_NOW_OPEN_LENGTH, BOBBY_R, GetWorldTotalMin(), -1);
AddEmail( KING_PIN_LETTER, KING_PIN_LETTER_LENGTH, KING_PIN, GetWorldTotalMin() ); AddEmail( KING_PIN_LETTER, KING_PIN_LETTER_LENGTH, KING_PIN, GetWorldTotalMin(), -1 );
AddEmail( BOBBYR_SHIPMENT_ARRIVED, BOBBYR_SHIPMENT_ARRIVED_LENGTH, BOBBY_R, GetWorldTotalMin() ); AddEmail( BOBBYR_SHIPMENT_ARRIVED, BOBBYR_SHIPMENT_ARRIVED_LENGTH, BOBBY_R, GetWorldTotalMin(), -1 );
AddEmail( JOHN_KULBA_GIFT_IN_DRASSEN, JOHN_KULBA_GIFT_IN_DRASSEN_LENGTH, JOHN_KULBA, GetWorldTotalMin() ); AddEmail( JOHN_KULBA_GIFT_IN_DRASSEN, JOHN_KULBA_GIFT_IN_DRASSEN_LENGTH, JOHN_KULBA, GetWorldTotalMin(), -1 );
AddEmailWithSpecialData(MERC_DIED_ON_OTHER_ASSIGNMENT, MERC_DIED_ON_OTHER_ASSIGNMENT_LENGTH, AIM_SITE, GetWorldTotalMin(), 0, 0 ); AddEmailWithSpecialData(MERC_DIED_ON_OTHER_ASSIGNMENT, MERC_DIED_ON_OTHER_ASSIGNMENT_LENGTH, AIM_SITE, GetWorldTotalMin(), 0, 0 );
+6 -2
View File
@@ -163,6 +163,10 @@ struct email
UINT32 uiFifthData; UINT32 uiFifthData;
UINT32 uiSixData; UINT32 uiSixData;
// WANNE: A reference to the IMP position in the gMercProfiles array.
// So we know which analyse email belongs to the imp
INT32 iCurrentIMPPosition;
struct email *Next; struct email *Next;
struct email *Prev; struct email *Prev;
}; };
@@ -272,11 +276,11 @@ void RenderEmail();
// message manipulation // message manipulation
void AddEmailMessage(INT32 iMessageOffset, INT32 iMessageLength,STR16 pSubject, INT32 iDate, UINT8 ubSender, BOOLEAN fAlreadyRead, INT32 uiFirstData, UINT32 uiSecondData ); void AddEmailMessage(INT32 iMessageOffset, INT32 iMessageLength,STR16 pSubject, INT32 iDate, UINT8 ubSender, BOOLEAN fAlreadyRead, INT32 uiFirstData, UINT32 uiSecondData, INT32 iCurrentIMPPosition );
void RemoveEmailMessage(INT32 iId); void RemoveEmailMessage(INT32 iId);
EmailPtr GetEmailMessage(INT32 iId); EmailPtr GetEmailMessage(INT32 iId);
void LookForUnread(); void LookForUnread();
void AddEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32 iDate); void AddEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32 iDate, INT32 iCurrentIMPPosition);
void AddPreReadEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32 iDate); void AddPreReadEmail(INT32 iMessageOffset, INT32 iMessageLength, UINT8 ubSender, INT32 iDate);
BOOLEAN DisplayNewMailBox(); BOOLEAN DisplayNewMailBox();
void CreateDestroyNewMailButton(); void CreateDestroyNewMailButton();
+1 -1
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@@ -2645,7 +2645,7 @@ void HaventMadeImpMercEmailCallBack()
if( ( LaptopSaveInfo.fIMPCompletedFlag == FALSE ) && ( LaptopSaveInfo.fSentImpWarningAlready == FALSE ) ) if( ( LaptopSaveInfo.fIMPCompletedFlag == FALSE ) && ( LaptopSaveInfo.fSentImpWarningAlready == FALSE ) )
{ {
LaptopSaveInfo.fSentImpWarningAlready = TRUE; LaptopSaveInfo.fSentImpWarningAlready = TRUE;
AddEmail(IMP_EMAIL_AGAIN,IMP_EMAIL_AGAIN_LENGTH,1, GetWorldTotalMin( ) ); AddEmail(IMP_EMAIL_AGAIN,IMP_EMAIL_AGAIN_LENGTH,1, GetWorldTotalMin( ), -1 );
} }
} }
-1
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@@ -47,7 +47,6 @@ void ClearOutTempLaptopFiles( void );
void HaventMadeImpMercEmailCallBack(); void HaventMadeImpMercEmailCallBack();
// WANNE
extern INT32 guiCurrentGunFilterMode; extern INT32 guiCurrentGunFilterMode;
extern INT32 guiPrevGunFilterMode; extern INT32 guiPrevGunFilterMode;
+5 -5
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@@ -786,7 +786,7 @@ void DailyUpdateOfMercSite( UINT16 usDate)
if( LaptopSaveInfo.gubPlayersMercAccountStatus != MERC_ACCOUNT_INVALID ) if( LaptopSaveInfo.gubPlayersMercAccountStatus != MERC_ACCOUNT_INVALID )
{ {
LaptopSaveInfo.gubPlayersMercAccountStatus = MERC_ACCOUNT_INVALID; LaptopSaveInfo.gubPlayersMercAccountStatus = MERC_ACCOUNT_INVALID;
AddEmail( MERC_INVALID, MERC_INVALID_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( MERC_INVALID, MERC_INVALID_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
} }
} }
else if( iNumDays > MERC_NUM_DAYS_TILL_ACCOUNT_SUSPENDED ) else if( iNumDays > MERC_NUM_DAYS_TILL_ACCOUNT_SUSPENDED )
@@ -794,7 +794,7 @@ void DailyUpdateOfMercSite( UINT16 usDate)
if( LaptopSaveInfo.gubPlayersMercAccountStatus != MERC_ACCOUNT_SUSPENDED ) if( LaptopSaveInfo.gubPlayersMercAccountStatus != MERC_ACCOUNT_SUSPENDED )
{ {
LaptopSaveInfo.gubPlayersMercAccountStatus = MERC_ACCOUNT_SUSPENDED; LaptopSaveInfo.gubPlayersMercAccountStatus = MERC_ACCOUNT_SUSPENDED;
AddEmail( MERC_WARNING, MERC_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( MERC_WARNING, MERC_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
// Have speck complain next time player come to site // Have speck complain next time player come to site
LaptopSaveInfo.uiSpeckQuoteFlags |= SPECK_QUOTE__SENT_EMAIL_ABOUT_LACK_OF_PAYMENT; LaptopSaveInfo.uiSpeckQuoteFlags |= SPECK_QUOTE__SENT_EMAIL_ABOUT_LACK_OF_PAYMENT;
@@ -805,7 +805,7 @@ void DailyUpdateOfMercSite( UINT16 usDate)
if( LaptopSaveInfo.gubPlayersMercAccountStatus != MERC_ACCOUNT_VALID_FIRST_WARNING ) if( LaptopSaveInfo.gubPlayersMercAccountStatus != MERC_ACCOUNT_VALID_FIRST_WARNING )
{ {
LaptopSaveInfo.gubPlayersMercAccountStatus = MERC_ACCOUNT_VALID_FIRST_WARNING; LaptopSaveInfo.gubPlayersMercAccountStatus = MERC_ACCOUNT_VALID_FIRST_WARNING;
AddEmail( MERC_FIRST_WARNING, MERC_FIRST_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( MERC_FIRST_WARNING, MERC_FIRST_WARNING_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
// Have speck complain next time player come to site // Have speck complain next time player come to site
LaptopSaveInfo.uiSpeckQuoteFlags |= SPECK_QUOTE__SENT_EMAIL_ABOUT_LACK_OF_PAYMENT; LaptopSaveInfo.uiSpeckQuoteFlags |= SPECK_QUOTE__SENT_EMAIL_ABOUT_LACK_OF_PAYMENT;
@@ -2325,7 +2325,7 @@ BOOLEAN ShouldTheMercSiteServerGoDown()
void GetMercSiteBackOnline() void GetMercSiteBackOnline()
{ {
//Add an email telling the user the site is back up //Add an email telling the user the site is back up
AddEmail( MERC_NEW_SITE_ADDRESS, MERC_NEW_SITE_ADDRESS_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin() ); AddEmail( MERC_NEW_SITE_ADDRESS, MERC_NEW_SITE_ADDRESS_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1 );
//Set a flag indicating that the server just went up ( so speck can make a comment when the player next visits the site ) //Set a flag indicating that the server just went up ( so speck can make a comment when the player next visits the site )
LaptopSaveInfo.fFirstVisitSinceServerWentDown = TRUE; LaptopSaveInfo.fFirstVisitSinceServerWentDown = TRUE;
@@ -2631,7 +2631,7 @@ void NewMercsAvailableAtMercSiteCallBack( )
} }
if( fSendEmail ) if( fSendEmail )
AddEmail( NEW_MERCS_AT_MERC, NEW_MERCS_AT_MERC_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin()); AddEmail( NEW_MERCS_AT_MERC, NEW_MERCS_AT_MERC_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
//new mercs are available //new mercs are available
LaptopSaveInfo.fNewMercsAvailableAtMercSite = TRUE; LaptopSaveInfo.fNewMercsAvailableAtMercSite = TRUE;
-1
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@@ -138,7 +138,6 @@ extern "C" {
// Creates a list to contain video objects // Creates a list to contain video objects
BOOLEAN InitializeVideoObjectManager( ); BOOLEAN InitializeVideoObjectManager( );
// WANNE
int filter(unsigned int code, struct _EXCEPTION_POINTERS *ep); int filter(unsigned int code, struct _EXCEPTION_POINTERS *ep);
// Deletes any video object placed into list // Deletes any video object placed into list
-3
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@@ -1,4 +1,3 @@
// WANNE 2 <changed some lines>
#ifndef __WORLD_CLOCK #ifndef __WORLD_CLOCK
#define __WORLD_CLOCK #define __WORLD_CLOCK
@@ -6,11 +5,9 @@
// where the time string itself is rendered // where the time string itself is rendered
// WANNE 2
#define CLOCK_X (SCREEN_WIDTH - 86) //554 #define CLOCK_X (SCREEN_WIDTH - 86) //554
#define CLOCK_Y (SCREEN_HEIGHT - 21) //459 #define CLOCK_Y (SCREEN_HEIGHT - 21) //459
// WANNE 2
// the mouse region around the clock (bigger) // the mouse region around the clock (bigger)
#define CLOCK_REGION_START_X (SCREEN_WIDTH - 88) //552 #define CLOCK_REGION_START_X (SCREEN_WIDTH - 88) //552
#define CLOCK_REGION_START_Y (SCREEN_HEIGHT - 24) //456 #define CLOCK_REGION_START_Y (SCREEN_HEIGHT - 24) //456
+2 -2
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@@ -189,11 +189,11 @@ BOOLEAN ExecuteStrategicEvent( STRATEGICEVENT *pEvent )
case EVENT_DAY3_ADD_EMAIL_FROM_SPECK: case EVENT_DAY3_ADD_EMAIL_FROM_SPECK:
if(!bMercDayOne) if(!bMercDayOne)
{ {
AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ) ); AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ), -1 );
} }
break; break;
case EVENT_DAY2_ADD_EMAIL_FROM_IMP: case EVENT_DAY2_ADD_EMAIL_FROM_IMP:
AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ) ); AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ), -1 );
break; break;
//If a merc gets hired and they dont show up immediately, the merc gets added to the queue and shows up //If a merc gets hired and they dont show up immediately, the merc gets added to the queue and shows up
// uiTimeTillMercArrives minutes later // uiTimeTillMercArrives minutes later
+2 -2
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@@ -403,11 +403,11 @@ BOOLEAN InitNewGame( BOOLEAN fReset )
AddPreReadEmail(OLD_ENRICO_2,OLD_ENRICO_2_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddPreReadEmail(OLD_ENRICO_2,OLD_ENRICO_2_LENGTH,MAIL_ENRICO, GetWorldTotalMin() );
AddPreReadEmail(RIS_REPORT,RIS_REPORT_LENGTH,RIS_EMAIL, GetWorldTotalMin() ); AddPreReadEmail(RIS_REPORT,RIS_REPORT_LENGTH,RIS_EMAIL, GetWorldTotalMin() );
AddPreReadEmail(OLD_ENRICO_3,OLD_ENRICO_3_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddPreReadEmail(OLD_ENRICO_3,OLD_ENRICO_3_LENGTH,MAIL_ENRICO, GetWorldTotalMin() );
AddEmail(IMP_EMAIL_INTRO,IMP_EMAIL_INTRO_LENGTH,CHAR_PROFILE_SITE, GetWorldTotalMin() ); AddEmail(IMP_EMAIL_INTRO,IMP_EMAIL_INTRO_LENGTH,CHAR_PROFILE_SITE, GetWorldTotalMin(), -1);
//AddEmail(ENRICO_CONGRATS,ENRICO_CONGRATS_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); //AddEmail(ENRICO_CONGRATS,ENRICO_CONGRATS_LENGTH,MAIL_ENRICO, GetWorldTotalMin() );
if(gGameExternalOptions.fMercDayOne) if(gGameExternalOptions.fMercDayOne)
{ {
AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ) ); AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ), -1 );
} }
-1
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@@ -41,7 +41,6 @@ enum{
*/ */
// WANNE 2
#define MAP_LEVEL_MARKER_X (MAP_BORDER_X + ((SCREEN_WIDTH - MAP_BORDER_X) / 2 + 114)) //MAP_BORDER_X + MAP_BORDER_X_OFFSET + 384 //(SCREEN_WIDTH - 75) //565 #define MAP_LEVEL_MARKER_X (MAP_BORDER_X + ((SCREEN_WIDTH - MAP_BORDER_X) / 2 + 114)) //MAP_BORDER_X + MAP_BORDER_X_OFFSET + 384 //(SCREEN_WIDTH - 75) //565
#define MAP_LEVEL_MARKER_Y (SCREEN_HEIGHT - 160) //(SCREEN_HEIGHT - 157) //323 #define MAP_LEVEL_MARKER_Y (SCREEN_HEIGHT - 160) //(SCREEN_HEIGHT - 157) //323
#define MAP_LEVEL_MARKER_DELTA 8 #define MAP_LEVEL_MARKER_DELTA 8
@@ -1,4 +1,3 @@
// WANNE 2 <changed some lines>
#ifndef _MAP_INTERFACE_MAP_INVEN_H #ifndef _MAP_INTERFACE_MAP_INVEN_H
#define _MAP_INTERFACE_MAP_INVEN_H #define _MAP_INTERFACE_MAP_INVEN_H
@@ -53,7 +52,6 @@ extern INT16 sObjectSourceGridNo;
extern WORLDITEM *pInventoryPoolList; extern WORLDITEM *pInventoryPoolList;
extern INT32 iCurrentInventoryPoolPage; extern INT32 iCurrentInventoryPoolPage;
extern BOOLEAN fMapInventoryItemCompatable[ ]; extern BOOLEAN fMapInventoryItemCompatable[ ];
// WANNE 2
extern INT32 MAP_INVENTORY_POOL_SLOT_COUNT; extern INT32 MAP_INVENTORY_POOL_SLOT_COUNT;
BOOLEAN IsMapScreenWorldItemInvisibleInMapInventory( WORLDITEM *pWorldItem ); BOOLEAN IsMapScreenWorldItemInvisibleInMapInventory( WORLDITEM *pWorldItem );
+3 -7
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@@ -1,4 +1,3 @@
// WANNE 2 <changed some lines>
#ifndef _MAP_SCREEN_INTERFACE_MAP_H #ifndef _MAP_SCREEN_INTERFACE_MAP_H
#define _MAP_SCREEN_INTERFACE_MAP_H #define _MAP_SCREEN_INTERFACE_MAP_H
@@ -156,19 +155,16 @@ enum {
#define SOUTH_ZOOM_BOUND 324 #define SOUTH_ZOOM_BOUND 324
#define NORTH_ZOOM_BOUND 36 #define NORTH_ZOOM_BOUND 36
// WANNE 2 <change THIS> // WANNE: The starting top/left position of the background image
// WANNE 2 (the starting top/left position of the background image
#define MAP_BORDER_X 261 #define MAP_BORDER_X 261
#define MAP_BORDER_Y 0 #define MAP_BORDER_Y 0
// WANNE 2 <change THIS> // WANNE: The offset of the map border
// WANNE 2 (the offset of the map border)
#define MAP_BORDER_X_OFFSET (((SCREEN_WIDTH - 261) - 380) / 2) #define MAP_BORDER_X_OFFSET (((SCREEN_WIDTH - 261) - 380) / 2)
#define MAP_BORDER_Y_OFFSET (((SCREEN_HEIGHT - 121) - 360) / 2) #define MAP_BORDER_Y_OFFSET (((SCREEN_HEIGHT - 121) - 360) / 2)
// WANNE 2 <THE MAP IMAGE PCX> // WANNE: The map view region (map image pcx)
// map view region
#define MAP_VIEW_START_X (MAP_BORDER_X + MAP_BORDER_X_OFFSET + 9) #define MAP_VIEW_START_X (MAP_BORDER_X + MAP_BORDER_X_OFFSET + 9)
#define MAP_VIEW_START_Y (MAP_BORDER_Y + MAP_BORDER_Y_OFFSET + 10) #define MAP_VIEW_START_Y (MAP_BORDER_Y + MAP_BORDER_Y_OFFSET + 10)
#define MAP_VIEW_WIDTH 336 #define MAP_VIEW_WIDTH 336
+1 -1
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@@ -5613,7 +5613,7 @@ BOOLEAN HandleTimeCompressWithTeamJackedInAndGearedToGo( void )
SetUpShutDownMapScreenHelpTextScreenMask( ); SetUpShutDownMapScreenHelpTextScreenMask( );
// Add e-mail message // Add e-mail message
AddEmail(ENRICO_CONGRATS,ENRICO_CONGRATS_LENGTH,MAIL_ENRICO, GetWorldTotalMin() ); AddEmail(ENRICO_CONGRATS,ENRICO_CONGRATS_LENGTH,MAIL_ENRICO, GetWorldTotalMin(), -1);
return( TRUE ); return( TRUE );
+1 -1
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@@ -142,7 +142,7 @@ BOOLEAN SetThisSectorAsPlayerControlled( INT16 sMapX, INT16 sMapY, INT8 bMapZ, B
//If the player has been to Bobbyr when it was down, and we havent already sent email, send him an email //If the player has been to Bobbyr when it was down, and we havent already sent email, send him an email
if( LaptopSaveInfo.ubHaveBeenToBobbyRaysAtLeastOnceWhileUnderConstruction == BOBBYR_BEEN_TO_SITE_ONCE && LaptopSaveInfo.ubHaveBeenToBobbyRaysAtLeastOnceWhileUnderConstruction != BOBBYR_ALREADY_SENT_EMAIL ) if( LaptopSaveInfo.ubHaveBeenToBobbyRaysAtLeastOnceWhileUnderConstruction == BOBBYR_BEEN_TO_SITE_ONCE && LaptopSaveInfo.ubHaveBeenToBobbyRaysAtLeastOnceWhileUnderConstruction != BOBBYR_ALREADY_SENT_EMAIL )
{ {
AddEmail( BOBBYR_NOW_OPEN, BOBBYR_NOW_OPEN_LENGTH, BOBBY_R, GetWorldTotalMin()); AddEmail( BOBBYR_NOW_OPEN, BOBBYR_NOW_OPEN_LENGTH, BOBBY_R, GetWorldTotalMin(), -1);
LaptopSaveInfo.ubHaveBeenToBobbyRaysAtLeastOnceWhileUnderConstruction = BOBBYR_ALREADY_SENT_EMAIL; LaptopSaveInfo.ubHaveBeenToBobbyRaysAtLeastOnceWhileUnderConstruction = BOBBYR_ALREADY_SENT_EMAIL;
} }
} }
+5 -5
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@@ -379,14 +379,14 @@ void BobbyRayPurchaseEventCallback( UINT8 ubOrderID )
if( !fThisShipmentIsFromJohnKulba ) if( !fThisShipmentIsFromJohnKulba )
{ {
//Add an email from Bobby r telling the user the shipment 'Should' be there //Add an email from Bobby r telling the user the shipment 'Should' be there
AddEmail( BOBBYR_SHIPMENT_ARRIVED, BOBBYR_SHIPMENT_ARRIVED_LENGTH, BOBBY_R, GetWorldTotalMin() ); AddEmail( BOBBYR_SHIPMENT_ARRIVED, BOBBYR_SHIPMENT_ARRIVED_LENGTH, BOBBY_R, GetWorldTotalMin(), -1 );
} }
else else
{ {
//if the shipment is from John Kulba //if the shipment is from John Kulba
//Add an email from kulba telling the user the shipment is there //Add an email from kulba telling the user the shipment is there
AddEmail( JOHN_KULBA_GIFT_IN_DRASSEN, JOHN_KULBA_GIFT_IN_DRASSEN_LENGTH, JOHN_KULBA, GetWorldTotalMin() ); AddEmail( JOHN_KULBA_GIFT_IN_DRASSEN, JOHN_KULBA_GIFT_IN_DRASSEN_LENGTH, JOHN_KULBA, GetWorldTotalMin(), -1 );
} }
} }
@@ -661,7 +661,7 @@ void HandleNPCSystemEvent( UINT32 uiEvent )
{ {
// KP knows money is gone, hasn't told player, if this event is called then the 2 // KP knows money is gone, hasn't told player, if this event is called then the 2
// days are up... send email // days are up... send email
AddEmail( KING_PIN_LETTER, KING_PIN_LETTER_LENGTH, KING_PIN, GetWorldTotalMin() ); AddEmail( KING_PIN_LETTER, KING_PIN_LETTER_LENGTH, KING_PIN, GetWorldTotalMin(), -1 );
StartQuest( QUEST_KINGPIN_MONEY, 5, MAP_ROW_D ); StartQuest( QUEST_KINGPIN_MONEY, 5, MAP_ROW_D );
// add event to send terrorists two days from now // add event to send terrorists two days from now
AddFutureDayStrategicEvent( EVENT_SET_BY_NPC_SYSTEM, Random( 120 ), FACT_KINGPIN_KNOWS_MONEY_GONE, 2 ); AddFutureDayStrategicEvent( EVENT_SET_BY_NPC_SYSTEM, Random( 120 ), FACT_KINGPIN_KNOWS_MONEY_GONE, 2 );
@@ -758,7 +758,7 @@ void HandleNPCSystemEvent( UINT32 uiEvent )
break; break;
case NPC_ACTION_SEND_ENRICO_MIGUEL_EMAIL: case NPC_ACTION_SEND_ENRICO_MIGUEL_EMAIL:
AddEmail( ENRICO_MIGUEL, ENRICO_MIGUEL_LENGTH, MAIL_ENRICO, GetWorldTotalMin() ); AddEmail( ENRICO_MIGUEL, ENRICO_MIGUEL_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1 );
break; break;
case NPC_ACTION_TIMER_FOR_VEHICLE: case NPC_ACTION_TIMER_FOR_VEHICLE:
@@ -1185,5 +1185,5 @@ void DropOffItemsInMeduna( UINT8 ubOrderNum )
gpNewBobbyrShipments[ ubOrderNum ].fActive = FALSE; gpNewBobbyrShipments[ ubOrderNum ].fActive = FALSE;
//Add an email from kulba telling the user the shipment is there //Add an email from kulba telling the user the shipment is there
AddEmail( BOBBY_R_MEDUNA_SHIPMENT, BOBBY_R_MEDUNA_SHIPMENT_LENGTH, BOBBY_R, GetWorldTotalMin() ); AddEmail( BOBBY_R_MEDUNA_SHIPMENT, BOBBY_R_MEDUNA_SHIPMENT_LENGTH, BOBBY_R, GetWorldTotalMin(), -1 );
} }
+1 -1
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@@ -442,7 +442,7 @@ void MercDailyUpdate()
pProfile->ubMiscFlags3 &= ~PROFILE_MISC_FLAG3_PLAYER_LEFT_MSG_FOR_MERC_AT_AIM; pProfile->ubMiscFlags3 &= ~PROFILE_MISC_FLAG3_PLAYER_LEFT_MSG_FOR_MERC_AT_AIM;
// TO DO: send E-mail to player telling him the merc has returned from an assignment // TO DO: send E-mail to player telling him the merc has returned from an assignment
AddEmail( ( UINT8 )( iOffset + ( cnt * AIM_REPLY_LENGTH_BARRY ) ), AIM_REPLY_LENGTH_BARRY, ( UINT8 )( 6 + cnt ), GetWorldTotalMin() ); AddEmail( ( UINT8 )( iOffset + ( cnt * AIM_REPLY_LENGTH_BARRY ) ), AIM_REPLY_LENGTH_BARRY, ( UINT8 )( 6 + cnt ), GetWorldTotalMin(), -1 );
} }
} }
} }
+9 -9
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@@ -205,7 +205,7 @@ void HandleEnricoEmail(void)
// if creatures have attacked a mine (doesn't care if they're still there or not at the moment) // if creatures have attacked a mine (doesn't care if they're still there or not at the moment)
if (HasAnyMineBeenAttackedByMonsters() && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_CREATURES)) if (HasAnyMineBeenAttackedByMonsters() && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_CREATURES))
{ {
AddEmail(ENRICO_CREATURES, ENRICO_CREATURES_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_CREATURES, ENRICO_CREATURES_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_CREATURES; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_CREATURES;
return; // avoid any other E-mail at the same time return; // avoid any other E-mail at the same time
} }
@@ -213,21 +213,21 @@ void HandleEnricoEmail(void)
if ((ubCurrentProgress >= SOME_PROGRESS_THRESHOLD) && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_SOME_PROGRESS)) if ((ubCurrentProgress >= SOME_PROGRESS_THRESHOLD) && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_SOME_PROGRESS))
{ {
AddEmail(ENRICO_PROG_20, ENRICO_PROG_20_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_PROG_20, ENRICO_PROG_20_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_SOME_PROGRESS; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_SOME_PROGRESS;
return; // avoid any setback E-mail at the same time return; // avoid any setback E-mail at the same time
} }
if ((ubCurrentProgress >= ABOUT_HALFWAY_THRESHOLD) && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_ABOUT_HALFWAY)) if ((ubCurrentProgress >= ABOUT_HALFWAY_THRESHOLD) && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_ABOUT_HALFWAY))
{ {
AddEmail(ENRICO_PROG_55, ENRICO_PROG_55_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_PROG_55, ENRICO_PROG_55_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_ABOUT_HALFWAY; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_ABOUT_HALFWAY;
return; // avoid any setback E-mail at the same time return; // avoid any setback E-mail at the same time
} }
if ((ubCurrentProgress >= NEARLY_DONE_THRESHOLD) && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_NEARLY_DONE)) if ((ubCurrentProgress >= NEARLY_DONE_THRESHOLD) && !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_NEARLY_DONE))
{ {
AddEmail(ENRICO_PROG_80, ENRICO_PROG_80_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_PROG_80, ENRICO_PROG_80_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_NEARLY_DONE; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_NEARLY_DONE;
return; // avoid any setback E-mail at the same time return; // avoid any setback E-mail at the same time
} }
@@ -237,7 +237,7 @@ void HandleEnricoEmail(void)
(((ubHighestProgress - ubCurrentProgress) >= MINOR_SETBACK_THRESHOLD) && (gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_FLAG_SETBACK_OVER))) && (((ubHighestProgress - ubCurrentProgress) >= MINOR_SETBACK_THRESHOLD) && (gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_FLAG_SETBACK_OVER))) &&
!(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_MAJOR_SETBACK)) !(gStrategicStatus.usEnricoEmailFlags & ENRICO_EMAIL_SENT_MAJOR_SETBACK))
{ {
AddEmail(ENRICO_SETBACK, ENRICO_SETBACK_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_SETBACK, ENRICO_SETBACK_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_MAJOR_SETBACK; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_MAJOR_SETBACK;
} }
else else
@@ -245,7 +245,7 @@ void HandleEnricoEmail(void)
if (((ubHighestProgress - ubCurrentProgress) >= MINOR_SETBACK_THRESHOLD) && if (((ubHighestProgress - ubCurrentProgress) >= MINOR_SETBACK_THRESHOLD) &&
!(gStrategicStatus.usEnricoEmailFlags & (ENRICO_EMAIL_SENT_MINOR_SETBACK | ENRICO_EMAIL_SENT_MAJOR_SETBACK))) !(gStrategicStatus.usEnricoEmailFlags & (ENRICO_EMAIL_SENT_MINOR_SETBACK | ENRICO_EMAIL_SENT_MAJOR_SETBACK)))
{ {
AddEmail(ENRICO_SETBACK_2, ENRICO_SETBACK_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(ENRICO_SETBACK_2, ENRICO_SETBACK_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_MINOR_SETBACK; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_MINOR_SETBACK;
} }
else else
@@ -308,15 +308,15 @@ void HandleEnricoEmail(void)
switch( bComplaint ) switch( bComplaint )
{ {
case 3: case 3:
AddEmail(LACK_PLAYER_PROGRESS_3, LACK_PLAYER_PROGRESS_3_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(LACK_PLAYER_PROGRESS_3, LACK_PLAYER_PROGRESS_3_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_LACK_PROGRESS3; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_LACK_PROGRESS3;
break; break;
case 2: case 2:
AddEmail(LACK_PLAYER_PROGRESS_2, LACK_PLAYER_PROGRESS_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(LACK_PLAYER_PROGRESS_2, LACK_PLAYER_PROGRESS_2_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_LACK_PROGRESS2; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_LACK_PROGRESS2;
break; break;
default: default:
AddEmail(LACK_PLAYER_PROGRESS_1, LACK_PLAYER_PROGRESS_1_LENGTH, MAIL_ENRICO, GetWorldTotalMin()); AddEmail(LACK_PLAYER_PROGRESS_1, LACK_PLAYER_PROGRESS_1_LENGTH, MAIL_ENRICO, GetWorldTotalMin(), -1);
gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_LACK_PROGRESS1; gStrategicStatus.usEnricoEmailFlags |= ENRICO_EMAIL_SENT_LACK_PROGRESS1;
break; break;
+1 -1
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@@ -1573,5 +1573,5 @@ void MERCMercWentUpALevelSendEmail( UINT8 ubMercMercIdValue )
UINT8 ubEmailOffset = 0; UINT8 ubEmailOffset = 0;
ubEmailOffset = MERC_UP_LEVEL_BIFF + MERC_UP_LEVEL_LENGTH_BIFF * ( ubMercMercIdValue ); ubEmailOffset = MERC_UP_LEVEL_BIFF + MERC_UP_LEVEL_LENGTH_BIFF * ( ubMercMercIdValue );
AddEmail( ubEmailOffset, MERC_UP_LEVEL_LENGTH_BIFF, SPECK_FROM_MERC, GetWorldTotalMin() ); AddEmail( ubEmailOffset, MERC_UP_LEVEL_LENGTH_BIFF, SPECK_FROM_MERC, GetWorldTotalMin(), -1);
} }
-2
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@@ -17,11 +17,9 @@ typedef PARSE_STAGE;
#define TABLEDATA_DIRECTORY "TableData\\" #define TABLEDATA_DIRECTORY "TableData\\"
// WANNE: Removed the prefix, because it does not work correct.
#define GERMAN_PREFIX "German." #define GERMAN_PREFIX "German."
#define RUSSIAN_PREFIX "Russian." #define RUSSIAN_PREFIX "Russian."
#define ATTACHMENTSFILENAME "Attachments.xml" #define ATTACHMENTSFILENAME "Attachments.xml"
#define ATTACHMENTINFOFILENAME "AttachmentInfo.xml" #define ATTACHMENTINFOFILENAME "AttachmentInfo.xml"
#define ITEMSFILENAME "Items.xml" #define ITEMSFILENAME "Items.xml"
-2
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@@ -1,4 +1,3 @@
// WANNE 2 <changed some lines>
#ifndef __RADAR_SCREEN_H #ifndef __RADAR_SCREEN_H
#define __RADAR_SCREEN_H #define __RADAR_SCREEN_H
@@ -10,7 +9,6 @@ void RadarRegionButtonCallback( MOUSE_REGION * pRegion, INT32 iReason );
BOOLEAN LoadRadarScreenBitmap( CHAR8 * aFilename ); BOOLEAN LoadRadarScreenBitmap( CHAR8 * aFilename );
// WANNE 2
// RADAR WINDOW DEFINES // RADAR WINDOW DEFINES
#define RADAR_WINDOW_X (SCREEN_WIDTH - 97) //543 #define RADAR_WINDOW_X (SCREEN_WIDTH - 97) //543
#define RADAR_WINDOW_TM_Y INTERFACE_START_Y + 13 #define RADAR_WINDOW_TM_Y INTERFACE_START_Y + 13
+1 -1
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@@ -566,7 +566,7 @@ enum
}; };
extern STR16 MercAccountText[]; extern STR16 MercAccountText[];
// WANNE 3 // WANNE: The "Next" and "Prev" button text of the merc account page
extern STR16 MercAccountPageText[]; extern STR16 MercAccountPageText[];
+1 -1
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@@ -2582,7 +2582,7 @@ STR16 MercAccountText[] =
L"Are you sure you want to authorize the payment of %s?", //the %s is a string that contains the dollar amount ( ex. "$150" ) L"Are you sure you want to authorize the payment of %s?", //the %s is a string that contains the dollar amount ( ex. "$150" )
}; };
// WANNE 3 // WANNE:
// Merc Account Page buttons // Merc Account Page buttons
STR16 MercAccountPageText[] = STR16 MercAccountPageText[] =
{ {
+1 -1
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@@ -2570,7 +2570,7 @@ STR16 MercAccountText[] =
L"Désirez-vous autoriser le versement de %s ?", //the %s is a string that contains the dollar amount ( ex. "$150" ) L"Désirez-vous autoriser le versement de %s ?", //the %s is a string that contains the dollar amount ( ex. "$150" )
}; };
// WANNE 3 // WANNE:
// Merc Account Page buttons // Merc Account Page buttons
STR16 MercAccountPageText[] = STR16 MercAccountPageText[] =
{ {
+1 -1
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@@ -2470,7 +2470,7 @@ STR16 MercAccountText[] =
L"Zahlung von %s wirklich genehmigen?", //the %s is a string that contains the dollar amount ( ex. "$150" ) L"Zahlung von %s wirklich genehmigen?", //the %s is a string that contains the dollar amount ( ex. "$150" )
}; };
// WANNE 3 // WANNE:
// Merc Account Page buttons // Merc Account Page buttons
STR16 MercAccountPageText[] = STR16 MercAccountPageText[] =
{ {
+1 -1
View File
@@ -2564,7 +2564,7 @@ STR16 MercAccountText[] =
L"Conferma il pagamento di %s?", //the %s is a string that contains the dollar amount ( ex. "$150" ) L"Conferma il pagamento di %s?", //the %s is a string that contains the dollar amount ( ex. "$150" )
}; };
// WANNE 3 // WANNE:
// Merc Account Page buttons // Merc Account Page buttons
STR16 MercAccountPageText[] = STR16 MercAccountPageText[] =
{ {
+1 -1
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@@ -2565,7 +2565,7 @@ STR16 MercAccountText[] =
L"Czy na pewno chcesz zatwierdziæ p³atnoœæ: %s?", //the %s is a string that contains the dollar amount ( ex. "$150" ) L"Czy na pewno chcesz zatwierdziæ p³atnoœæ: %s?", //the %s is a string that contains the dollar amount ( ex. "$150" )
}; };
// WANNE 3 // WANNE:
// Merc Account Page buttons // Merc Account Page buttons
STR16 MercAccountPageText[] = STR16 MercAccountPageText[] =
{ {
+1 -1
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@@ -2573,7 +2573,7 @@ STR16 MercAccountText[] =
L"Âû óâåðåíû, ÷òî õîòèòå ïîäòâåðäèòü âûïëàòó %s?", //the %s is a string that contains the dollar amount ( ex. "$150" ) L"Âû óâåðåíû, ÷òî õîòèòå ïîäòâåðäèòü âûïëàòó %s?", //the %s is a string that contains the dollar amount ( ex. "$150" )
}; };
// WANNE 3 // WANNE:
// Merc Account Page buttons // Merc Account Page buttons
STR16 MercAccountPageText[] = STR16 MercAccountPageText[] =
{ {
-2
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@@ -1,4 +1,3 @@
// WANNE 2 <changed some lines>
#ifndef __LOCAL_DEFINES_ #ifndef __LOCAL_DEFINES_
#define __LOCAL_DEFINES_ #define __LOCAL_DEFINES_
@@ -33,7 +32,6 @@ extern int iResolution; // Resolution id from the ini file
extern int iScreenWidthOffset; extern int iScreenWidthOffset;
extern int iScreenHeightOffset; extern int iScreenHeightOffset;
// WANNE 2
extern BOOLEAN fDisplayOverheadMap; extern BOOLEAN fDisplayOverheadMap;
#define PIXEL_DEPTH 16 #define PIXEL_DEPTH 16