Use SoldierID

This commit is contained in:
Asdow
2024-12-01 18:23:52 +02:00
parent e59d915e58
commit bfb724eab9
36 changed files with 1165 additions and 1162 deletions
+2 -2
View File
@@ -1713,9 +1713,9 @@ void GiveQuestRewardPoint( INT16 sQuestSectorX, INT16 sQuestsSectorY, INT8 bExpR
{
ScreenMsg( FONT_MCOLOR_LTBLUE, MSG_TESTVERSION, L"QUEST COMPLETED - Adding to merc records and awarding experiences (%d).", (bExpReward * gGameExternalOptions.usAwardSpecialExpForQuests) );
for ( SoldierID i = gTacticalStatus.Team[ gbPlayerNum ].bFirstID; i <= gTacticalStatus.Team[ gbPlayerNum ].bLastID; ++i )
for ( SoldierID id = gTacticalStatus.Team[ gbPlayerNum ].bFirstID; id <= gTacticalStatus.Team[ gbPlayerNum ].bLastID; ++id )
{
SOLDIERTYPE *pSoldier = i;
SOLDIERTYPE *pSoldier = id;
if( pSoldier->bActive && pSoldier->stats.bLife >= CONSCIOUSNESS && !(pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE) && pSoldier->ubProfile != NO_PROFILE &&
pSoldier->sSectorX == sQuestSectorX && pSoldier->sSectorY == sQuestsSectorY && !pSoldier->flags.fBetweenSectors && pSoldier->bTeam == gbPlayerNum &&
pSoldier->bAssignment != IN_TRANSIT && pSoldier->bAssignment != ASSIGNMENT_DEAD && gMercProfiles[ pSoldier->ubProfile ].ubBodyType != 21 ) // != ROBOTNOWEAPON )
+4 -4
View File
@@ -185,7 +185,7 @@ void StrategicHandlePlayerTeamMercDeath( SOLDIERTYPE *pSoldier )
void MercDailyUpdate()
{
SoldierID id;
SoldierID bLastTeamID;
SoldierID lastid;
SOLDIERTYPE *pSoldier;
//SOLDIERTYPE *pQuitList[ 21 ];
MERCPROFILESTRUCT *pProfile;
@@ -218,10 +218,10 @@ void MercDailyUpdate()
AddSameDayStrategicEvent( EVENT_BEGIN_CONTRACT_RENEWAL_SEQUENCE, MERC_ARRIVE_TIME_SLOT_3, 0 );
id = gTacticalStatus.Team[ gbPlayerNum ].bFirstID;
bLastTeamID = gTacticalStatus.Team[ gbPlayerNum ].bLastID;
lastid = gTacticalStatus.Team[ gbPlayerNum ].bLastID;
//loop though all the mercs
for ( ; id <= bLastTeamID; ++id)
for ( ; id <= lastid; ++id)
{
pSoldier = id;
//if the merc is active
@@ -376,7 +376,7 @@ void MercDailyUpdate()
}
//reset the counter
for ( id = 0; id <= bLastTeamID; ++id )
for ( id = 0; id <= lastid; ++id )
{
pSoldier = id;
//if the merc is active