diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 72e211308..effa16bf8 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -263,7 +263,7 @@ GUN_DAMAGE_MULTIPLIER = 0 ; ; Basically the 1st set are the number of available troops the queen starts with in her ; reinforcements pool. The Second four are is How full the initial Garrisons/patrols are. -; The 3rd set are percentages of extra troops converted to ELITE by the two highest difficulty levels. +; The 3rd set are percentages of extra troops converted to ELITE by the Three highest difficulty levels. ; The last set is the minimum size of an enemy group. This is the smallest group size an enemy ; wants to travel with. And this option right under the comments, this is the largest size an ; enemy can attack with at one time. And thats kind of misleading, see, two groups of 20 could @@ -282,13 +282,15 @@ EXPERIENCED_QUEENS_POOL_OF_TROOPS = 200 EXPERT_QUEENS_POOL_OF_TROOPS = 400 INSANE_QUEENS_POOL_OF_TROOPS = 8000 -; How the garrisons are filled at start of the game +; Initial group sizes for pre-placed garrisons when starting a new game EASY_INITIAL_GARRISON_PERCENTAGES = 70 EXPERIENCED_INITIAL_GARRISON_PERCENTAGES = 100 EXPERT_INITIAL_GARRISON_PERCENTAGES = 150 INSANE_INITIAL_GARRISON_PERCENTAGES = 200 -; Percent of elites in enemy group + +; Percent of troops converted to extra elites in enemy groups +EXPERIENCED_ELITE_BONUS = 0 EXPERT_ELITE_BONUS = 25 INSANE_ELITE_BONUS = 50