Fix for militia transported to NOWHERE during autoresolve in a different than current sector

INS for overhead map is back!
Weapon CTH at extreme range now calculated with soldier's real sight max


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1237 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-21 07:51:09 +00:00
parent f4bbb51e07
commit c01ba3f6f1
5 changed files with 13 additions and 7 deletions
+1 -1
View File
@@ -2834,7 +2834,7 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
// WANNE: Commented this out, because the interface panel is not correctly redrawn!
// I do not know the bug ;(
//GoIntoOverheadMap();
GoIntoOverheadMap();
break;
// Lalien: commented out, to fix "end move & LOS bug" (same button has two different actions)