New option AI_MOVEMENT_MODE enables AI movement mode tweaks.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8734 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-01-18 09:25:25 +00:00
parent 160829eb53
commit c023f21694
3 changed files with 254 additions and 59 deletions
+6 -5
View File
@@ -889,11 +889,7 @@ typedef struct
BOOLEAN bAllowSpecialExplosiveAttachments;
BOOLEAN fDelayedGrenadeExplosion;
INT16 iChanceSayAnnoyingPhrase;
BOOLEAN bNewTacticalAIBehavior;
BOOLEAN fAIYellowFlanking;
BOOLEAN fAIExtraSuppression;
BOOLEAN fAINewMorale;
BOOLEAN fAIBetterCover;
BOOLEAN bNewTacticalAIBehavior;
FLOAT uShotHeadPenalty;
FLOAT fShotHeadMultiplier;
INT16 iPenaltyShootUnSeen;
@@ -1540,7 +1536,12 @@ typedef struct
UINT8 ubAPSharedAmongPassengersAndVehicleScale;
// sevenfm: AI settings
BOOLEAN fAIYellowFlanking;
BOOLEAN fAIExtraSuppression;
BOOLEAN fAINewMorale;
BOOLEAN fAIBetterCover;
BOOLEAN fAITacticalRetreat;
BOOLEAN fAIMovementMode;
} GAME_EXTERNAL_OPTIONS;