diff --git a/Tactical/ShopKeeper Interface.cpp b/Tactical/ShopKeeper Interface.cpp index 427a0fc5..505ce377 100644 --- a/Tactical/ShopKeeper Interface.cpp +++ b/Tactical/ShopKeeper Interface.cpp @@ -2896,13 +2896,6 @@ BOOLEAN DetermineArmsDealersSellingInventory( ) continue; } - //shadooow: do not sell any item that is limited to specific system and this system isn't enabled - if (((Item[iter->object.usItem].usLimitedToSystem & FOOD_SYSTEM_FLAG) && !UsingFoodSystem()) || ((Item[iter->object.usItem].usLimitedToSystem & DISEASE_SYSTEM_FLAG) && !gGameExternalOptions.fDisease)) - { - ++iter; - continue; - } - bool increment = true; if (ItemIsSpecial(*iter) == false) { StoreObjectsInNextFreeDealerInvSlot( &(*iter), gpTempDealersInventory, gbSelectedArmsDealerID );