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Externalizations (by Buggler)
- creature xml to use other insertion directions if per-determined direction is invalid - swapped East and South Insertion_Code enum to be align with Strategic_Move enum - option for crepitus to attack a random player-controlled town, not just the originating town - externalized creatures spreading hardcoded defines to Creatures_Settings.ini git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+50
-8
@@ -71,11 +71,13 @@
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#define TAUNTS_SETTINGS_FILE "Taunts_Settings.ini"
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// anv: helicopter repair settings - enough of these to put them in own file
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#define HELICOPTER_SETTINGS_FILE "Helicopter_Settings.ini"
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#define HELICOPTER_SETTINGS_FILE "Helicopter_Settings.ini"
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#define MORALE_SETTINGS_FILE "Morale_Settings.ini"
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#define MORALE_SETTINGS_FILE "Morale_Settings.ini"
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#define REPUTATION_SETTINGS_FILE "Reputation_Settings.ini"
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#define REPUTATION_SETTINGS_FILE "Reputation_Settings.ini"
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#define CREATURES_SETTINGS_FILE "Creatures_Settings.ini"
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#define CD_ROOT_DIR "DATA\\"
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@@ -88,6 +90,7 @@ TAUNTS_SETTINGS gTauntsSettings;
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HELICOPTER_SETTINGS gHelicopterSettings;
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MORALE_SETTINGS gMoraleSettings;
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REPUTATION_SETTINGS gReputationSettings;
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CREATURES_SETTINGS gCreaturesSettings;
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CTH_CONSTANTS gGameCTHConstants; // HEADROCK HAM 4: CTH constants
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MOD_SETTINGS gModSettings; //DBrot: mod specific settings
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@@ -1047,7 +1050,7 @@ void LoadGameExternalOptions()
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// Flugente: show health an fatigue bars over currently selected mercs and those we hover our mouse over
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gGameExternalOptions.ubShowHealthBarsOnHead = iniReader.ReadInteger("Tactical Interface Settings","SHOW_HEALTHBARSOVERHEAD", 1, 0, 5);
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// WANNE: Hide the hit count when enemy gets hit
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gGameExternalOptions.ubEnemyHitCount = iniReader.ReadInteger("Tactical Interface Settings","ENEMY_HIT_COUNT", 0, 0, 4);
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// sevenfm: added similar option for player hit count
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@@ -1690,6 +1693,9 @@ void LoadGameExternalOptions()
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// Enable/Disable crepitus completely in SCI-FI mode.
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gGameExternalOptions.fEnableCrepitus = iniReader.ReadBoolean("Strategic Event Settings", "ENABLE_CREPITUS", TRUE);
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// Crepitus to attack other player-controlled town sectors
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gGameExternalOptions.fCrepitusAttackAllTowns = iniReader.ReadBoolean("Strategic Event Settings", "CREPITUS_ATTACK_ALL_TOWNS", FALSE);
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// HEADROCK HAM 3.1: Select which mine will run out. 0 = no mine. 1 = San Mona (unused), 2 = Drassen, 3 = Alma, 4 = Cambria, 5 = Chitzena, 6 = Grumm.
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gGameExternalOptions.bWhichMineRunsOut = iniReader.ReadInteger("Strategic Event Settings","WHICH_MINE_SHUTS_DOWN", -1, -1, 256);
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@@ -2678,10 +2684,6 @@ void LoadModSettings(){
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gModSettings.ubEndGameVictorySectorY = iniReader.ReadInteger("End Game", "VICTORY_SECTOR_Y", 16);
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gModSettings.iEndGameVictoryGridNo = iniReader.ReadInteger("End Game", "VICTORY_POSITION", 5687);
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//[Creatures]
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gModSettings.ubCrepitusFeedingSectorX = iniReader.ReadInteger("Creatures", "CREPITUS_FEEDING_SECTOR_X", 9);
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gModSettings.ubCrepitusFeedingSectorY = iniReader.ReadInteger("Creatures", "CREPITUS_FEEDING_SECTOR_Y", 10);
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gModSettings.ubCrepitusFeedingSectorZ = iniReader.ReadInteger("Creatures", "CREPITUS_FEEDING_SECTOR_Z", 2);
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}
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// silversurfer: load item property modifiers
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@@ -3491,6 +3493,46 @@ void LoadReputationSettings()
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gReputationSettings.bValues[REPUTATION_MERC_FIRED_ON_BAD_TERMS] = iniReader.ReadInteger("Reputation Settings","REPUTATION_MERC_FIRED_ON_BAD_TERMS", -3, -100, 100);
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}
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void LoadCreaturesSettings()
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{
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CIniReader iniReader(CREATURES_SETTINGS_FILE);
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gCreaturesSettings.ubCrepitusFeedingSectorX = iniReader.ReadInteger("Creatures Settings", "CREPITUS_FEEDING_SECTOR_X", 9);
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gCreaturesSettings.ubCrepitusFeedingSectorY = iniReader.ReadInteger("Creatures Settings", "CREPITUS_FEEDING_SECTOR_Y", 10);
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gCreaturesSettings.ubCrepitusFeedingSectorZ = iniReader.ReadInteger("Creatures Settings", "CREPITUS_FEEDING_SECTOR_Z", 2);
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gCreaturesSettings.usCreatureSpreadTimeNovice = iniReader.ReadInteger("Creatures Settings","CREATURE_SPREAD_TIME_NOVICE", 510, 5, 14400);
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gCreaturesSettings.usCreatureSpreadTimeExperienced = iniReader.ReadInteger("Creatures Settings","CREATURE_SPREAD_TIME_EXPERIENCED", 450, 5, 14400);
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gCreaturesSettings.usCreatureSpreadTimeExpert = iniReader.ReadInteger("Creatures Settings","CREATURE_SPREAD_TIME_EXPERT", 390, 5, 14400);
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gCreaturesSettings.usCreatureSpreadTimeInsane = iniReader.ReadInteger("Creatures Settings","CREATURE_SPREAD_TIME_INSANE", 150, 5, 14400);
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gCreaturesSettings.ubQueenReproductionBaseNovice = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BASE_NOVICE", 6, 1, 30);
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gCreaturesSettings.ubQueenReproductionBaseExperienced = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BASE_EXPERIENCED", 7, 1, 30);
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gCreaturesSettings.ubQueenReproductionBaseExpert = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BASE_EXPERT", 9, 1, 30);
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gCreaturesSettings.ubQueenReproductionBaseInsane = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BASE_INSANE", 15, 1, 30);
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gCreaturesSettings.ubQueenReproductionBonusNovice = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BONUS_NOVICE", 1, 0, 10);
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gCreaturesSettings.ubQueenReproductionBonusExperienced = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BONUS_EXPERIENCED", 2, 0, 10);
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gCreaturesSettings.ubQueenReproductionBonusExpert = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BONUS_EXPERT", 3, 0, 10);
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gCreaturesSettings.ubQueenReproductionBonusInsane = iniReader.ReadInteger("Creatures Settings","QUEEN_REPRODUCTION_BONUS_INSANE", 5, 0, 10);
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gCreaturesSettings.ubQueenInitBonusSpreadsNovice = iniReader.ReadInteger("Creatures Settings","QUEEN_INIT_BONUS_SPREAD_NOVICE", 1, 0, 10);
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gCreaturesSettings.ubQueenInitBonusSpreadsExperienced = iniReader.ReadInteger("Creatures Settings","QUEEN_INIT_BONUS_SPREAD_EXPERIENCED", 2, 0, 10);
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gCreaturesSettings.ubQueenInitBonusSpreadsExpert = iniReader.ReadInteger("Creatures Settings","QUEEN_INIT_BONUS_SPREAD_EXPERT", 3, 0, 10);
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gCreaturesSettings.ubQueenInitBonusSpreadsInsane = iniReader.ReadInteger("Creatures Settings","QUEEN_INIT_BONUS_SPREAD_INSANE", 5, 0, 10);
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gCreaturesSettings.bCreaturePopulationModifierNovice = iniReader.ReadInteger("Creatures Settings","CREATURE_POPULATION_MODIFIER_NOVICE", 0, -5, 5);
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gCreaturesSettings.bCreaturePopulationModifierExperienced = iniReader.ReadInteger("Creatures Settings","CREATURE_POPULATION_MODIFIER_EXPERIENCED", 0, -5, 5);
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gCreaturesSettings.bCreaturePopulationModifierExpert = iniReader.ReadInteger("Creatures Settings","CREATURE_POPULATION_MODIFIER_EXPERT", 0, -5, 5);
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gCreaturesSettings.bCreaturePopulationModifierInsane = iniReader.ReadInteger("Creatures Settings","CREATURE_POPULATION_MODIFIER_INSANE", 0, -5, 5);
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gCreaturesSettings.bCreatureTownAggressivenessNovice = iniReader.ReadInteger("Creatures Settings","CREATURE_TOWN_AGGRESSIVENESS_NOVICE", -10, -100, 100);
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gCreaturesSettings.bCreatureTownAggressivenessExperienced = iniReader.ReadInteger("Creatures Settings","CREATURE_TOWN_AGGRESSIVENESS_EXPERIENCED", 0, -100, 100);
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gCreaturesSettings.bCreatureTownAggressivenessExpert = iniReader.ReadInteger("Creatures Settings","CREATURE_TOWN_AGGRESSIVENESS_EXPERT", 10, -100, 100);
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gCreaturesSettings.bCreatureTownAggressivenessInsane = iniReader.ReadInteger("Creatures Settings","CREATURE_TOWN_AGGRESSIVENESS_INSANE", 50, -100, 100);
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}
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void FreeGameExternalOptions()
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{
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if (gGameExternalOptions.iaIMPSlots != NULL) // OJW - 20081129 - Fix memory leak when calling LoadGameExternalOptions twice
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