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Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8542 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -325,10 +325,6 @@ void RenderSoldierCellHealth( SOLDIERCELL *pCell );
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void RenderSoldierCell( SOLDIERCELL *pCell );
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void RenderSoldierCellBars( SOLDIERCELL *pCell );
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// HEADROCK HAM 3.4: New argument configuration to make use of revamped movement controls
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void GenerateDirectionInfos( INT16 sMapX, INT16 sMapY, UINT8* uiDirNumber, UINT16 pMoveDir[4][3], BOOLEAN fForTraining, BOOLEAN fForBattle );
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//Dynamic globals -- to conserve memory, all global variables are allocated upon entry
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//and deleted before we leave.
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AUTORESOLVE_STRUCT *gpAR = NULL;
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