Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8542 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-03-10 15:31:11 +00:00
parent d6db35f000
commit c0d77f79c7
51 changed files with 307 additions and 4138 deletions
-4
View File
@@ -325,10 +325,6 @@ void RenderSoldierCellHealth( SOLDIERCELL *pCell );
void RenderSoldierCell( SOLDIERCELL *pCell );
void RenderSoldierCellBars( SOLDIERCELL *pCell );
// HEADROCK HAM 3.4: New argument configuration to make use of revamped movement controls
void GenerateDirectionInfos( INT16 sMapX, INT16 sMapY, UINT8* uiDirNumber, UINT16 pMoveDir[4][3], BOOLEAN fForTraining, BOOLEAN fForBattle );
//Dynamic globals -- to conserve memory, all global variables are allocated upon entry
//and deleted before we leave.
AUTORESOLVE_STRUCT *gpAR = NULL;