Fix: do not apply disguise if we are seen by an enemy

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-05-01 21:53:59 +00:00
parent ba59e9fa5e
commit c137c76bb3
4 changed files with 37 additions and 32 deletions
-11
View File
@@ -41,15 +41,6 @@ class SOLDIERTYPE;
//******* Local Defines **************************************************
enum COVER_VALUES
{
INVALID_COVER=-1,
NO_COVER=0,
MIN_COVER=1,
MED_COVER=2,
MAX_COVER=3
};
// Flugente: mines display - stuff needs to be here
enum MINES_VALUES
{
@@ -136,8 +127,6 @@ void RemoveMinesObjectsFromViewArea(); // added by Flugente, has to be declared
void RemoveTraitObjectsFromViewArea();
void CalculateCover();
void CalculateCoverForSoldier( SOLDIERTYPE* pForSoldier, const INT32& sTargetGridNo, const BOOLEAN& fRoof, INT8& bCover );
void CalculateCoverFromSoldier( SOLDIERTYPE* pFromSoldier, const INT32& sTargetGridNo, const BOOLEAN& fRoof, INT8& bCover, SOLDIERTYPE* pToSoldier=NULL );
void GetGridNoForViewPort( const INT32& ubX, const INT32& ubY, INT32& sGridNo );