mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
New weapon type modifiers for:
- damage - single shot AP - burst AP - auto fire AP Fixed some parts where the raw item property was used instead of the Get... function that should be used. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6470 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -6080,7 +6080,7 @@ void DrawWeaponValues( OBJECTTYPE * gpItemDescObject )
|
||||
// Get base damage value
|
||||
UINT8 iDamageValue = GetBasicDamage ( gpItemDescObject );
|
||||
|
||||
// Get Modified Accuracy value
|
||||
// Get Modified damage value
|
||||
UINT8 iFinalDamageValue = GetDamage ( gpItemDescObject );
|
||||
|
||||
// Get difference
|
||||
|
||||
Reference in New Issue
Block a user