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- provided code for:
1) changing max number of slots for towns (hardcoded value). 2) highest town index defines the number of towns on map (user defined value via xml). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -27,7 +27,7 @@ extern STR16 pLongAttributeStrings[];
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extern STR16 pContractStrings[];
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extern STR16 pAssignmentStrings[];
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extern STR16 pConditionStrings[];
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extern CHAR16 pTownNames[NUM_TOWNS][MAX_TOWN_NAME_LENGHT]; // Lesh: look mapscreen.h for definitions
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extern CHAR16 pTownNames[MAX_TOWNS][MAX_TOWN_NAME_LENGHT]; // Lesh: look mapscreen.h for definitions
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extern STR16 pPersonnelScreenStrings[];
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extern STR16 pPersonnelTitle[];
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extern STR16 pUpperLeftMapScreenStrings[];
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