From c256b0faf824e37c265ed6a7d9ab09e875934388 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 26 Sep 2006 13:30:39 +0000 Subject: [PATCH] - Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@561 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- JA2.suo | Bin 197632 -> 197632 bytes JA2.vcproj | 2 +- Language Defines.h | 4 ++-- Laptop/email.h | 6 +++--- SaveLoadGame.cpp | 13 +++++++++---- 5 files changed, 15 insertions(+), 10 deletions(-) diff --git a/JA2.suo b/JA2.suo index aaacf37e5900c11022ba5474dd01e6ecbcc78c58..06e9935211ce9dc15676588ad8a5cac75db803f6 100644 GIT binary patch delta 685 zcmZuvL1TIhPsRM6z_s#6g?9A#Vr(SZ_ z(u(!7@^&Uu&nnZKMWnC(!>OVDB?7!-*o_v=Z9k;}3^Ic9WQ4T^qusSlbpk*?Ou;2c z!_|7om20-tn0msfFrG51<|~0GaCTC8q2M{;ZWmx-T1u(M?ATykTtdD@51 zj+6dK4AICiZlR9@qSbsbf-#HQRM+mv^%&tOrj7E1ml8=VQ!a%b@}%&dD-9_af<8z> z9>yU0d`}oxttMN)BAr2YtmZLF;iK58<{<;4Fu|S|V2a)p@I2iw;`X++s`%-!Nj{Jz zhDPvYl$Mt97A1yp2fZ)gfang9>jwJ%<9`4ReL0FnN~Ulp&5dJ(zQ@t&igU&s*BED= zgvr&M`@2H`URbm=&;hWr(y_5Y>!k?TOAAG8sAF)2BgnpY!Z;-|*dP2S%C3!3%$_XP zuG+nu#^r0lW z#3ATCg367Bdo}Q(puiq_tA`$X>P6_OAlJF~me6f&~IvUGej>#X5 zB?-R}ycE0=tO$yNt!lNpRT?{mRTC~N&LavzqS`86?N;8#x|K?5C%!q+Um0jXsh1!A zM2wfepxIWaHxjjTneWv=<-&6%R=Iu+Q#)*%Hse-1&uX`+$8~7o*abAOcL77S&87!R zEm5`V=1dMQJmp&{yk8v$6n-;}ULN_5dcKpxUPO2!k54@6fk)$xph>6jvjrSFU?ylI zkL&IB({@>_o}=_Zb$yN^&pks3a!VS0+&2uDB}`+Y(s8=UYqJ>UCo^!src=Bj%u^2q zC_?9`gW6?pB_H+bew%o$Vqx-=PfcwdKA5M|bYA4nQd}6C>XgcDvIqXcM<>Pi3;uP|x_63oXgvjnMfAuCi3Tam%QI+z z-B9v%MU)JJ{YB*{znjA#JMO{;hapH8)X*^zMD1Vq>UyZrb-N`Y(iFourthData; SavedEmail.uiFifthData = pEmail->uiFifthData; SavedEmail.uiSixData = pEmail->uiSixData; - // WANNE NEW - SavedEmail.iCurrentIMPPosition = pEmail->iCurrentIMPPosition; + + + // WANNE - SAVEGAME-STRUCTURE: Remove the comment, until we have bigger changes in the savegame structure + // BECAUSE A NEW GAME MUST BE STARTED! + //SavedEmail.iCurrentIMPPosition = pEmail->iCurrentIMPPosition; // write the email header to the saved game file @@ -3668,8 +3671,10 @@ BOOLEAN LoadEmailFromSavedGame( HWFILE hFile ) pTempEmail->iFourthData = SavedEmail.iFourthData; pTempEmail->uiFifthData = SavedEmail.uiFifthData; pTempEmail->uiSixData = SavedEmail.uiSixData; - // WANNE NEW - pTempEmail->iCurrentIMPPosition = SavedEmail.iCurrentIMPPosition; + + // WANNE - SAVEGAME-STRUCTURE: Remove the comment, until we have bigger changes in the savegame structure + // BECAUSE A NEW GAME MUST BE STARTED! + //pTempEmail->iCurrentIMPPosition = SavedEmail.iCurrentIMPPosition; //add the current email in pEmail->Next = pTempEmail;