diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index fb6ec4734..afca3749d 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -128,7 +128,7 @@ OLD_INVENTORY_ITEM_NUMBER = 99 ; Additionally soldiers are no longer protected from stray bullets in crouched and prone stance. ; This switch will be removed once this code change has been accepted (or deemed unacceptable). ;------------------------------------------------------------------------------------------------------------------------------ -ALLOW_TARGET_HEADANDLEG_IFPRONE = TRUE +ALLOW_TARGET_HEADANDLEG_IFPRONE = FALSE ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Anims/structdata/M_PRONE.JSD b/gamedir/Data/Anims/structdata/M_PRONE.JSD index cb7de0c32..1777f3bbb 100644 Binary files a/gamedir/Data/Anims/structdata/M_PRONE.JSD and b/gamedir/Data/Anims/structdata/M_PRONE.JSD differ diff --git a/gamedir/Data/Anims/structdata/M_PRONE_old.JSD b/gamedir/Data/Anims/structdata/M_PRONE_old.JSD new file mode 100644 index 000000000..cb7de0c32 Binary files /dev/null and b/gamedir/Data/Anims/structdata/M_PRONE_old.JSD differ