Speed up inventory rendering by avoiding unnecessary function calls

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8394 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-03-11 15:35:39 +00:00
parent 125fda3905
commit c2b3d1a5a0
4 changed files with 145 additions and 228 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ UINT32 guiNumWorldBombs = 0;
void DeleteWorldItemsBelongingToTerroristsWhoAreNotThere( void );
void DeleteWorldItemsBelongingToQueenIfThere( void );
extern UINT16 StandardGunListAmmoReplacement( UINT16 usAmmo );
//extern UINT16 StandardGunListAmmoReplacement( UINT16 usAmmo );
extern UINT8 GetDealerItemCategoryNumber( UINT16 usItemIndex );
//dnl ch33 120909