From c2c1a667f05031a6be04d64cbb559630ac21be43 Mon Sep 17 00:00:00 2001 From: Flugente Date: Wed, 27 Mar 2013 22:03:05 +0000 Subject: [PATCH] added apbp constants and icons (by Thor) for the 'apply items to persons'-feature git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1629 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/APBPConstants.ini | 6 ++++++ gamedir/Data-1.13/TableData/Items/Drugs.xml | 2 +- gamedir/Data-UB/APBPConstants.ini | 6 ++++++ 3 files changed, 13 insertions(+), 1 deletion(-) diff --git a/gamedir/Data-1.13/APBPConstants.ini b/gamedir/Data-1.13/APBPConstants.ini index b39f1b4fc..b784c1972 100644 --- a/gamedir/Data-1.13/APBPConstants.ini +++ b/gamedir/Data-1.13/APBPConstants.ini @@ -421,6 +421,11 @@ AP_DISGUISE = 80 ;*********************************************************************** AP_HANDCUFF = 50 +;*********************************************************************** +;* The APs needed to apply an item to someone else * +;*********************************************************************** +AP_APPLYITEM = 50 + ;*********************************************************************** ;* The APs for arming a bomb/grenade in inventory * ;*********************************************************************** @@ -485,4 +490,5 @@ BP_FORTIFICATION = 700 BP_REMOVE_FORTIFICATION = 400 BP_FILL_SANDBAG = 500 BP_HANDCUFF = 100 +BP_APPLYITEM = 50 BP_INVENTORY_ARM = 10 \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Items/Drugs.xml b/gamedir/Data-1.13/TableData/Items/Drugs.xml index bc1e03871..382900c5f 100644 --- a/gamedir/Data-1.13/TableData/Items/Drugs.xml +++ b/gamedir/Data-1.13/TableData/Items/Drugs.xml @@ -268,7 +268,7 @@ Note: The regeneration drug has no entries - that is intended, because this effe 1 1 2 - 100 + 4 1 0 diff --git a/gamedir/Data-UB/APBPConstants.ini b/gamedir/Data-UB/APBPConstants.ini index 9dc6b26fc..98e012a82 100644 --- a/gamedir/Data-UB/APBPConstants.ini +++ b/gamedir/Data-UB/APBPConstants.ini @@ -421,6 +421,11 @@ AP_DISGUISE = 80 ;*********************************************************************** AP_HANDCUFF = 50 +;*********************************************************************** +;* The APs needed to apply an item to someone else * +;*********************************************************************** +AP_APPLYITEM = 50 + ;*********************************************************************** ;* The APs for arming a bomb/grenade in inventory * ;*********************************************************************** @@ -485,4 +490,5 @@ BP_FORTIFICATION = 700 BP_REMOVE_FORTIFICATION = 400 BP_FILL_SANDBAG = 500 BP_HANDCUFF = 100 +BP_APPLYITEM = 50 BP_INVENTORY_ARM = 10 \ No newline at end of file