New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.

GameDir >= r2338 is recommended.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8287 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-08-12 20:48:34 +00:00
parent d000e8c1a3
commit c32bf09bbb
6 changed files with 252 additions and 47 deletions
+1 -1
View File
@@ -733,7 +733,7 @@ extern OBJECTTYPE gTempObject;
// note that these should not be used to determine what kind of an attachment an item is, that is determined by attachmentclass and the AC_xxx flags above
//#define EMPTY_SANDBAG 0x00000001 //1
#define MANPAD 0x00000002 //2 // this item is a MAn-Portable Air-Defense System
//#define SHOVEL 0x00000004 //4 // a shovel is used for filling sandbags and other building-related tasks
#define BEARTRAP 0x00000004 //4 // a mechanical trap that does no explosion, but causes leg damage to whoever activates it
//#define CONCERTINA 0x00000008 //8
#define WATER_DRUM 0x00000010 //16 // water drums allow to refill canteens in the sector they are in