Optimize RandomMagazine() called when deploying to tactical sector (by sun_alf)

Timings
Before:
RandomMagazine: 90044 us (total 90044 us)
RandomMagazine: 90007 us (total 180051 us)
RandomMagazine: 100009 us (total 280060 us)

After:
RandomMagazine: 0 us (total 0 us)
RandomMagazine: 0 us (total 0 us)
RandomMagazine: 0 us (total 0 us)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Asdow
2022-03-31 15:10:19 +00:00
parent 094c2edbde
commit c334d4a0d4
3 changed files with 17 additions and 22 deletions
+9
View File
@@ -1461,6 +1461,15 @@ UINT32 InitializeJA2(void)
//}
SGP_TRYCATCH_RETHROW(LoadExternalGameplayData(TABLEDATA_DIRECTORY, false),L"Loading external data failed");
// sun_alf: set itemId to each Magazine to avoid searching over Item[] on each MagazineClassIndexToItemType() call.
for (int i = 0; i < gMAXITEMS_READ; i++)
{
if (Item[i].usItemClass == IC_AMMO)
{
Magazine[Item[i].ubClassIndex].uiIndex = Item[i].uiIndex;
}
}
// Load external text
LoadAllExternalText();