Turned WINFONTS macro into the ja2.ini property (USE_WINFONTS) (by scodec)

- Set USE_WINFONTS = 1, if you play Chinese version of 1.13, otherwise 0 (Default)
- This is the first step in a process making only ONE executable file for ALL the different languages

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6488 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-13 19:02:27 +00:00
parent 90dabd20ad
commit c3eb3a5434
9 changed files with 272 additions and 268 deletions
+3 -3
View File
@@ -453,9 +453,9 @@ BYTE *LockVideoSurface( UINT32 uiVSurface, UINT32 *puiPitch )
{
VSURFACE_NODE *curr;
#ifdef WINFONTS
CurrentSurface = uiVSurface;
#endif
if ( iUseWinFonts ) {
CurrentSurface = uiVSurface;
}
//
// Check if given backbuffer or primary buffer
//