*********************************************************

*	2006/04/26					*
*	Little Alien					*
*	Developed in VS 2003				*
*********************************************************

Source: 

- Soundmanager v1.1 added
- Some changes for international versions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@39 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-04-26 23:41:05 +00:00
parent 8d9c94f61d
commit c46613069f
26 changed files with 2174 additions and 2605 deletions
+7 -43
View File
@@ -651,40 +651,13 @@ INT32 FirstFreeBigEnoughPocket(MERCPROFILESTRUCT *pProfile, UINT16 usItem)
void WriteOutCurrentImpCharacter( INT32 iProfileId )
{
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("WriteOutCurrentImpCharacter: IMP.dat"));
char zImpFileName[12];
strcat(zImpFileName,IMP_MERC_FILENAME);
strcat(zImpFileName,IMP_FILENAME_SUFFIX);
WriteOutCurrentImpCharacter ( iProfileId, zImpFileName);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("WriteOutCurrentImpCharacter: Nickname.dat"));
char zFileName[12];
char temp;
for(int i=0;i < 8;i++) // Madd: I couldn't get strcpy or anything to work here... weird... if s/o wants to fix it, go ahead
{
temp = (char) gMercProfiles[iProfileId].zNickname[i];
zFileName[i] = temp;
}
strcat(zFileName,IMP_FILENAME_SUFFIX);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("WriteOutCurrentImpCharacter: %s", zFileName));
WriteOutCurrentImpCharacter ( iProfileId, zFileName);
}
void WriteOutCurrentImpCharacter( INT32 iProfileId, STR fileName )
{
// grab the profile number and write out what is contained there in
HWFILE hFile;
UINT32 uiBytesWritten = 0;
// open the file for writing
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("WriteOutCurrentImpCharacter: %s", fileName));
hFile = FileOpen(fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE);
hFile = FileOpen(strcat((STR)(&gMercProfiles[iProfileId].zNickname),IMP_FILENAME_SUFFIX), FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE);
// write out the profile id
if (!FileWrite(hFile, &iProfileId, sizeof( INT32 ), &uiBytesWritten))
@@ -712,15 +685,11 @@ void WriteOutCurrentImpCharacter( INT32 iProfileId, STR fileName )
BOOLEAN ImpExists ( STR nickName )
{
char zFileName[12];
strcpy(zFileName,nickName);
strcat(zFileName,IMP_FILENAME_SUFFIX);
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("ImpExists: %s", (STR) zFileName));
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("ImpExists: %d", FileExistsNoDB(zFileName) ));
return FileExistsNoDB(zFileName);
DWORD attribs = GetFileAttributes(strcat(nickName,IMP_FILENAME_SUFFIX));
if ( attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY) )
return TRUE;
return FALSE;
}
void LoadImpCharacter( STR nickName )
@@ -729,13 +698,8 @@ void LoadImpCharacter( STR nickName )
HWFILE hFile;
UINT32 uiBytesRead = 0;
char zFileName[12];
strcpy(zFileName,nickName);
strcat(zFileName,IMP_FILENAME_SUFFIX);
// open the file for writing
hFile = FileOpen(zFileName, FILE_ACCESS_READ, FALSE);
hFile = FileOpen(strcat(nickName,IMP_FILENAME_SUFFIX), FILE_ACCESS_READ, FALSE);
// valid file?
if( hFile == -1 )
-1
View File
@@ -9,7 +9,6 @@ void HandleIMPConfirm( void );
BOOLEAN AddCharacterToPlayersTeam( void );
void LoadImpCharacter( STR fileName );
void WriteOutCurrentImpCharacter( INT32 iProfileId );
void WriteOutCurrentImpCharacter( INT32 iProfileId, STR fileName );
void ResetIMPCharactersEyesAndMouthOffsets( UINT8 ubMercProfileID );
+4 -11
View File
@@ -342,7 +342,7 @@ void HandleTextEvent( UINT32 uiKey )
uiKey == '_' || uiKey == '.' )
{
// if the current string position is at max or great, do nothing
if( iStringPos >= 8 )
if( iStringPos >= 6 )
{
break;
}
@@ -387,9 +387,6 @@ void ProcessPlayerInputActivationString( void )
if( NumberOfMercsOnPlayerTeam() >= 18 )
return;
char charPlayerActivationString[32];
wcstombs(charPlayerActivationString,pPlayerActivationString,32);
//Madd multiple imps if( ( ( wcscmp(pPlayerActivationString, L"XEP624") == 0 ) || ( wcscmp(pPlayerActivationString, L"xep624") == 0 ) )&&( LaptopSaveInfo.fIMPCompletedFlag == FALSE ) &&( LaptopSaveInfo.gfNewGameLaptop < 2 ) )
if( ( ( wcscmp(pPlayerActivationString, L"XEP624") == 0 ) || ( wcscmp(pPlayerActivationString, L"xep624") == 0 ) ) &&( LaptopSaveInfo.gfNewGameLaptop < 2 ) )
{
@@ -400,14 +397,10 @@ void ProcessPlayerInputActivationString( void )
}
//Madd multiple imps else if( ( wcscmp(pPlayerActivationString, L"90210") == 0 ) && ( LaptopSaveInfo.fIMPCompletedFlag == FALSE ) )
else if( wcscmp(pPlayerActivationString, L"90210") == 0 )
// Madd: load characters by name:
else if ( ImpExists( (STR)pPlayerActivationString ) )
{
LoadImpCharacter( IMP_MERC_FILENAME );
}
// Madd: load characters by name
else if ( ImpExists( charPlayerActivationString ) )
{
LoadImpCharacter( charPlayerActivationString );
LoadImpCharacter( (STR)pPlayerActivationString );
}
else
-2
View File
@@ -12,7 +12,5 @@ void HandleImpHomePage( void );
#define MIN_GLOW_DELTA 100
#define CURSOR_HEIGHT GetFontHeight( FONT14ARIAL ) + 6
#define IMP_MERC_FILENAME "IMP"
extern INT32 GlowColorsList[][3];
#endif
+2 -2
View File
@@ -4519,8 +4519,8 @@ BOOLEAN DisplayTitleBarMaximizeGraphic(BOOLEAN fForward, BOOLEAN fInit, UINT16 u
sPosBottomY = LAPTOP_TITLE_BAR_HEIGHT;
SrcRect.iLeft = 0;
SrcRect.iTop = 0;
SrcRect.iLeft = iScreenWidthOffset;
SrcRect.iTop = iScreenHeightOffset;
SrcRect.iRight = LAPTOP_TITLE_BAR_WIDTH;
SrcRect.iBottom = LAPTOP_TITLE_BAR_HEIGHT;