mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
Updates / Fixes by Arynn
- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances - Fixed: Merc are now a little more "talkactive" - Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen - New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector. INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen. You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1356,6 +1356,8 @@ enum
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OPT_SAVE_GAME,
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OPT_LOAD_GAME,
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OPT_MAIN_MENU,
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OPT_NEXT,
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OPT_PREV,
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OPT_DONE,
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OPT_SOUND_FX,
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OPT_SPEECH,
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@@ -4186,6 +4186,8 @@ STR16 zOptionsText[] =
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L"保存游戏", //"Save Game",
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L"载入游戏", //"Load Game",
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L"退出", //"Quit",
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L"Next",
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L"Prev",
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L"完成", //"Done",
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//Text above the slider bars
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@@ -4408,6 +4410,7 @@ STR16 zOptionsToggleText[] =
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L"沉默的Skyrider", //"Silent Skyrider",
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L"降低CPU的使用率", //"Low CPU usage",
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L"Enhanced Description Box",
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -4446,7 +4449,7 @@ STR16 zOptionsScreenHelpText[] =
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L"打开这个选项,使用铁血联盟1代的佣兵选择方式。",
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//Show movement path
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//L"Turn this ON to display movement paths in Real-time (or leave it off and use the SHIFT key when you do want them displayed).",
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//L"Turn this ON to display movement paths in Real-time (or leave it off and use the |S|H|I|F|T key when you do want them displayed).",
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L"打开这个选项,会实时显示移动路径(关闭此选项。如果你想要显示路径的话,使用SHIFT键)。",
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//show misses
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@@ -4519,6 +4522,7 @@ STR16 zOptionsScreenHelpText[] =
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//L"When ON, game will run with much lower CPU usage.",
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L"当打开时,游戏将使用更少的CPU资源。",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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@@ -3490,6 +3490,8 @@ STR16 zOptionsText[] =
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L"Spel Bewaren",
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L"Spel Laden",
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L"Stop",
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L"Next",
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L"Prev",
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L"OK",
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//Text above the slider bars
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@@ -3676,6 +3678,7 @@ STR16 zOptionsToggleText[] =
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L"Silent Skyrider",
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L"Low CPU Usage",
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L"Enhanced Description Box",
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3706,7 +3709,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Schakel deze optie IN als je karakters wil selecteren zoals in de vorige JAGGED ALLIANCE (methode is tegengesteld dus).",
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//Show movement path
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L"Schakel deze optie IN om bewegingspaden te tonen in real-time (schakel het uit en gebruik dan de SHIFT-toets om paden te tonen).",
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L"Schakel deze optie IN om bewegingspaden te tonen in real-time (schakel het uit en gebruik dan de |S|H|I|F|T-toets om paden te tonen).",
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//show misses
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L"Schakel IN om het spel de plaats van inslag van je kogels te tonen wanneer je \"mist\".",
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@@ -3757,6 +3760,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, game will run with much lower CPU usage.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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@@ -3503,6 +3503,8 @@ STR16 zOptionsText[] =
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L"Save Game",
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L"Load Game",
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L"Quit",
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L"Next",
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L"Prev",
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L"Done",
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//Text above the slider bars
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@@ -3689,6 +3691,7 @@ STR16 zOptionsToggleText[] =
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L"Silent Skyrider",
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L"Low CPU usage",
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L"Enhanced Description Box",
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3719,7 +3722,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Turn this ON for character selection to work as in previous JAGGED ALLIANCE games (which is the opposite of how it works otherwise).",
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//Show movement path
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L"Turn this ON to display movement paths in Real-time (or leave it off and use the SHIFT key when you do want them displayed).",
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L"Turn this ON to display movement paths in Real-time (or leave it off and use the |S|H|I|F|T key when you do want them displayed).",
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//show misses
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L"Turn ON to have the game show you where your bullets ended up when you \"miss\".",
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@@ -3770,6 +3773,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, game will run with much lower CPU usage.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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@@ -3504,6 +3504,8 @@ STR16 zOptionsText[] =
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L"Sauvegarder",
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L"Charger partie",
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L"Quitter",
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L"Next",
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L"Prev",
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L"OK",
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//Text above the slider bars
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@@ -3690,6 +3692,7 @@ STR16 zOptionsToggleText[] =
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L"Silence Skyrider !",
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L"Faible consommation processeur",
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L"EDB (mod rajoutant info utiles)",
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3720,7 +3723,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Activez cette option pour retrouver vos automatismes de la version précédente.",
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//Show movement path
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L"Activez cette option pour afficher le chemin suivi par les mercenaires. \nVous pouvez la désactiver et utiliser la touche MAJ en cours de jeu.",
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L"Activez cette option pour afficher le chemin suivi par les mercenaires. \nVous pouvez la désactiver et utiliser la touche |M|A|J en cours de jeu.",
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//show misses
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L"Activez cette option pour voir où atterrissent tous vos tirs.",
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@@ -3771,6 +3774,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Si activé, les confirmations insistantes de Skyrider cessent.",
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L"Si activé, le jeu restreint l'utilisation du processeur.",
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L"Si activé, l'EDB sera affiché pour les armes et objets.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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@@ -3310,7 +3310,9 @@ STR16 zOptionsText[] =
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//button Text
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L"Spiel sichern",
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L"Spiel laden",
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L"Spiel beenden",
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L"Spiel beenden",
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L"Nächste",
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L"Vorherige",
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L"Fertig",
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//Text above the slider bars
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L"Effekte",
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@@ -3494,7 +3496,8 @@ STR16 zOptionsToggleText[] =
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L"Automatisch speichern",
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L"Stummer Skyrider",
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L"Niedrige CPU Belastung",
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L"Enhanced Description Box",
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L"Erweiterte Gegenstandsinfo (EDB)",
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L"Erzwungender Runden-Modus",
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};
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//This is the help text associated with the above toggles.
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@@ -3525,7 +3528,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Mit dieser Option funktioniert die Auswahl der Söldner so wie in früheren JAGGED ALLIANCE-Spielen (also genau andersherum als jetzt).",
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//Show movement path
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L"Diese Funktion ANschalten, um die geplanten Wege der Söldner in Echtzeit anzuzeigen\n(oder abgeschaltet lassen und bei gewünschter Anzeige die SHIFT-Taste drücken).",
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L"Diese Funktion ANschalten, um die geplanten Wege der Söldner in Echtzeit anzuzeigen\n(oder abgeschaltet lassen und bei gewünschter Anzeige die |S|H|I|F|T-Taste drücken).",
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//show misses
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L"Mit dieser Option zeigt Ihnen das Spiel, wo Ihre Kugeln hinfliegen, wenn Sie \"nicht treffen\".",
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@@ -3576,6 +3579,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Wenn diese Funktion aktiviert ist, wird Skyrider nichts mehr sprechen.",
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L"Wenn diese Funktion aktiviert ist, wird das Spiel mit viel geringerer CPU Belastung laufen.",
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L"Wenn diese Funktion aktiviert ist, werden erweiterte Beschreibungen zu den Waffen und Gegenständen angezeigt.",
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L"Wenn diese Funktion aktiviert ist und noch Gegner im Sektor sind, bleibt das Spiel im Runden-Mods bis alle Feinde tot sind (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).",
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};
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STR16 gzGIOScreenText[] =
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@@ -3485,6 +3485,8 @@ STR16 zOptionsText[] =
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L"Salva partita",
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L"Carica partita",
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L"Abbandona",
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L"Next",
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L"Prev",
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L"Fine",
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//Text above the slider bars
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@@ -3669,6 +3671,7 @@ STR16 zOptionsToggleText[] =
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L"Silent Skyrider",
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L"Low CPU usage",
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L"Enhanced Description Box",
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3699,7 +3702,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Attivate questa opzione per selezionare i personaggi e muoverli come nel vecchio JA (dato che la funzione è stata invertita).",
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//Show movement path
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L"Attivate questa opzione per visualizzare i sentieri di movimento in tempo reale (oppure disattivatela utilizzando il tasto MAIUSC).",
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L"Attivate questa opzione per visualizzare i sentieri di movimento in tempo reale (oppure disattivatela utilizzando il tasto |M|A|I|U|S|C).",
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//show misses
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L"Attivate per far sì che la partita vi mostri dove finiscono i proiettili quando \"sbagliate\".",
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@@ -3750,6 +3753,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, game will run with much lower CPU usage.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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@@ -3497,6 +3497,8 @@ STR16 zOptionsText[] =
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L"Zapisz grê",
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L"Odczytaj grê",
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L"Wyjœcie",
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L"Next",
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L"Prev",
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L"OK",
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//Text above the slider bars
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@@ -3683,6 +3685,7 @@ STR16 zOptionsToggleText[] =
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L"Cichy Skyrider",
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L"Niskie obci¹¿enie procesora",
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L"Rozszerzone Okno Opisu (EDB)", //Enhanced Description Box
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3764,6 +3767,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Jeœli W£¥CZONE, Skyrider nie bêdzie nic mówi³.",
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L"Jeœli W£¥CZONE, gra bêdzie obci¹¿a³a procesor w mniejszym stopniu.",
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L"Jeœli W£¥CZONE, rozszerzone opisy bêd¹ pokazane dla przedmiotów i broni.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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STR16 gzGIOScreenText[] =
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@@ -3499,6 +3499,8 @@ STR16 zOptionsText[] =
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L"Сохранить игру",
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L"Загрузить игру",
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L"Выход",
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L"Next",
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L"Prev",
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L"Готово",
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//Text above the slider bars
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@@ -3684,6 +3686,7 @@ STR16 zOptionsToggleText[] =
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L"Молчаливый пилот вертолёта",
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L"Низкая загрузка процессора",
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L"Подробное описание предметов", //Enhanced Description Box
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3714,7 +3717,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Если включено, то будет использоваться старый метод выбора наемников\n(для тех, кто привык к управлению предыдущих частей Jagged Alliance).",
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//Show movement path
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L"Если включено, то в режиме реального времени будет отображаться путь передвижения\n(если выключено, нажмите SHIFT, чтобы увидеть путь).",
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L"Åñëè âêëþ÷åíî, òî â ðåæèìå ðåàëüíîãî âðåìåíè áóäåò îòîáðàæàòüñÿ ïóòü ïåðåäâèæåíèÿ\n(åñëè âûêëþ÷åíî, íàæìèòå |S|H|I|F|T, ÷òîáû óâèäåòü ïóòü).",
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//show misses
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L"Если включено, то камера будет отслеживать\nтраекторию пуль, прошедших мимо цели.",
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@@ -3765,6 +3768,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Если включено, Небесный Всадник\nне будет вас раздражать болтливостью.",
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L"Если включено, игра будет использовать\nменьше процессорного времени.",
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L"Если включено, будет задействовано\nподробное описание предметов.", //EDB description
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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@@ -3502,6 +3502,8 @@ STR16 zOptionsText[] =
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L"Save Game",
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L"Load Game",
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L"Quit",
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L"Next",
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L"Prev",
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L"Done",
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//Text above the slider bars
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@@ -3688,6 +3690,7 @@ STR16 zOptionsToggleText[] =
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L"Silent Skyrider",
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L"Low CPU usage",
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L"Enhanced Description Box",
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L"Forced Turn Mode", // arynn : add forced turn mode
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};
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//This is the help text associated with the above toggles.
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@@ -3718,7 +3721,7 @@ STR16 zOptionsScreenHelpText[] =
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L"Turn this ON for character selection to work as in previous JAGGED ALLIANCE games (which is the opposite of how it works otherwise).",
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//Show movement path
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L"Turn this ON to display movement paths in Real-time (or leave it off and use the SHIFT key when you do want them displayed).",
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L"Turn this ON to display movement paths in Real-time (or leave it off and use the |S|H|I|F|T key when you do want them displayed).",
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//show misses
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L"Turn ON to have the game show you where your bullets ended up when you \"miss\".",
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@@ -3769,6 +3772,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, game will run with much lower CPU usage.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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};
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Reference in New Issue
Block a user