Updates / Fixes by Arynn

- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances 
- Fixed: Merc are now a little more "talkactive"
- Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical.
This forces the game to go in turn based mode when there are enemies in the sector.

INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen.
You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti
Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-02-28 09:16:25 +00:00
parent a64a66bdf3
commit c4e483539f
18 changed files with 619 additions and 278 deletions
+5 -1
View File
@@ -3503,6 +3503,8 @@ STR16 zOptionsText[] =
L"Save Game",
L"Load Game",
L"Quit",
L"Next",
L"Prev",
L"Done",
//Text above the slider bars
@@ -3689,6 +3691,7 @@ STR16 zOptionsToggleText[] =
L"Silent Skyrider",
L"Low CPU usage",
L"Enhanced Description Box",
L"Forced Turn Mode", // arynn : add forced turn mode
};
//This is the help text associated with the above toggles.
@@ -3719,7 +3722,7 @@ STR16 zOptionsScreenHelpText[] =
L"Turn this ON for character selection to work as in previous JAGGED ALLIANCE games (which is the opposite of how it works otherwise).",
//Show movement path
L"Turn this ON to display movement paths in Real-time (or leave it off and use the SHIFT key when you do want them displayed).",
L"Turn this ON to display movement paths in Real-time (or leave it off and use the |S|H|I|F|T key when you do want them displayed).",
//show misses
L"Turn ON to have the game show you where your bullets ended up when you \"miss\".",
@@ -3770,6 +3773,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, Skyrider will not talk anymore.",
L"When ON, game will run with much lower CPU usage.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
};