New feature: turncoats can be created from enemies and ordered to switch sides

Requires GameDir >= r2535

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-05-30 00:13:42 +00:00
parent 0f13599775
commit c5022fa1e5
44 changed files with 1587 additions and 140 deletions
+5
View File
@@ -300,6 +300,11 @@ void ReducePointsForFatigue( SOLDIERTYPE *pSoldier, UINT32 *pusPoints )
*pusPoints -= (*pusPoints * GetPenaltyForFatigue( pSoldier )) / 100;
}
void ReducePointsForFatigue( SOLDIERTYPE *pSoldier, INT32 *psPoints )
{
*psPoints -= ( *psPoints * GetPenaltyForFatigue( pSoldier ) ) / 100;
}
INT32 GetSkillCheckPenaltyForFatigue( SOLDIERTYPE *pSoldier, INT32 iSkill )
{
// use only half the full effect of fatigue for skill checks